1 <?xml version="1.0" encoding="ISO-8859-1"?>
3 <screensaver name="atunnel" _label="Atunnel">
7 <number id="delay" type="slider" arg="-delay %"
8 _label="Speed" _low-label="Slow" _high-label="Fast"
9 low="0" high="20000" default="10000"
13 <option id="normal" _label="Normal"/>
14 <option id="solid" _label="Untextured" arg-set="-no-texture"/>
15 <option id="wire" _label="Wireframe" arg-set="-wire"/>
18 <boolean id="light" _label="Use light" arg-set="-light"/>
20 <boolean id="showfps" _label="Show Frames-per-Second" arg-set="-fps"/>
23 Draws an animation of a textured tunnel in GL.
24 Requires OpenGL, and a machine with fast hardware support for texture maps.
26 Written by Eric Lassauge and Roman Podobedov.