1 <?xml version="1.0" encoding="ISO-8859-1"?>
3 <screensaver name="speedmine" _label="SpeedMine">
9 <number id="delay" type="slider" arg="-delay %"
10 _label="Frame rate" _low-label="Low" _high-label="High"
11 low="0" high="100000" default="30000"
14 <number id="velocity" type="slider" arg="-maxspeed %"
15 _label="Max velocity" _low-label="Slow" _high-label="Fast"
16 low="1" high="1000" default="700"/>
18 <number id="thrust" type="slider" arg="-thrust %"
19 _label="Thrust" _low-label="Slow" _high-label="Fast"
20 low="0.0" high="4.0" default="1.0"/>
22 <number id="gravity" type="slider" arg="-gravity %"
23 _label="Gravity" _low-label="Low" _high-label="High"
24 low="0.0" high="25.0" default="9.8"/>
29 <option id="speedmine" _label="Tunnel"/>
30 <option id="speedworm" _label="Worm" arg-set="-worm"/>
33 <boolean id="terrain" _label="Rocky walls" arg-unset="-no-terrain"/>
34 <boolean id="bump" _label="Allow wall collisions" arg-unset="-no-bumps"/>
35 <boolean id="bonus" _label="Present bonuses" arg-unset="-no-bonuses"/>
36 <boolean id="xhair" _label="Display crosshair" arg-unset="-no-crosshair"/>
37 <boolean id="wire" _label="Wireframe" arg-set="-wireframe"/>
39 <boolean id="showfps" _label="Show frame rate" arg-set="-fps"/>
43 <!-- #### -vertigo [1.0] -->
44 <!-- #### -darkground [#101010] -->
45 <!-- #### -lightground [#a0a0a0] -->
46 <!-- #### -tunnelend [#000000] -->
47 <!-- #### -smoothness [6] -->
48 <!-- #### -curviness [1.0] -->
49 <!-- #### -twistiness [1.0] -->
50 <!-- #### -no-widening -->
51 <!-- #### -psychedelic -->
54 Simulates speeding down a rocky mineshaft, or a funky dancing worm.
56 Written by Conrad Parker; 2001.