1 .TH XScreenSaver 1 "" "X Version 11"
3 cubenetic - cubist 3D undulating blob.
6 [\-display \fIhost:display.screen\fP]
7 [\-visual \fIvisual\fP]
10 [\-delay \fInumber\fP]
11 [\-count \fInumber\fP]
17 [\-wave-speed \fInumber\fP]
18 [\-wave-radius \fInumber\fP]
19 [\-waves \fInumber\fP]
22 Draws a pulsating set of overlapping boxes with ever-chaning blobby
23 patterns undulating across their surfaces.
26 .B \-visual \fIvisual\fP
27 Specify which visual to use. Legal values are the name of a visual class,
28 or the id number (decimal or hex) of a specific visual.
31 Draw on a newly-created window. This is the default.
34 Draw on the root window.
36 .B \-delay \fInumber\fP
37 Per-frame delay, in microseconds. Default: 20000 (0.02 seconds.).
39 .B \-count \fInumber\fP
40 How many boxes make up the object. Default: 5.
42 .B \-wander | \-no-wander
43 Whether the object should wander around the screen.
46 Around which axes should the object spin?
52 Render in wireframe instead of solid.
54 .B \-texture | \-no-texture
57 .B \-wave-speed \fInumber\fP
58 Surface Pattern Speed. 5 - 150. Default: 80.
60 .B \-wave-radius \fInumber\fP
61 Surface Pattern Overlap. 5 - 600. Default: 512.
63 .B \-waves \fInumber\fP
64 Surface Pattern Complexity. 1 - 20. Default: 3.
67 Display the current frame rate, CPU load, and polygon count.
72 to get the default host and display number.
75 to get the name of a resource file that overrides the global resources
76 stored in the RESOURCE_MANAGER property.
81 Copyright \(co 2002 by Jamie Zawinski. Permission to use, copy, modify,
82 distribute, and sell this software and its documentation for any purpose is
83 hereby granted without fee, provided that the above copyright notice appear
84 in all copies and that both that copyright notice and this permission notice
85 appear in supporting documentation. No representations are made about the
86 suitability of this software for any purpose. It is provided "as is" without
87 express or implied warranty.