1 <?xml version="1.0" encoding="ISO-8859-1"?>
3 <screensaver name="glforestfire" _label="GLForestFire">
7 <number id="delay" type="slider" arg="-delay %"
8 _label="Speed" _low-label="Slow" _high-label="Fast"
9 low="0" high="20000" default="10000"
12 <number id="count" type="slider" arg="-count %"
13 _label="Count" _low-label="Rain" _high-label="Huge Fire"
14 low="0" high="8000" default="800"/>
16 <number id="trees" type="slider" arg="-trees %"
17 _label="Number of trees" _low-label="Desert" _high-label="Forest"
18 low="0" high="15" default="5"/>
21 <option id="normal" _label="Normal"/>
22 <option id="solid" _label="Untextured" arg-set="-no-texture"/>
23 <option id="wire" _label="Wireframe" arg-set="-wireframe"/>
26 <select id="movement">
27 <option id="wander" _label="Wander"/>
28 <option id="still" _label="Still" arg-set="-no-wander"/>
29 <option id="trackmouse" _label="Track mouse" arg-set="-trackmouse"/>
32 <boolean id="fog" _label="Fog" arg-set="-fog"/>
33 <boolean id="shadow" _label="No shadow" arg-set="-no-shadow"/>
35 <boolean id="showfps" _label="Show Frames-per-Second" arg-set="-fps"/>
38 Draws an animation of sprinkling fire-like 3D triangles in a landscape
39 filled with trees. Requires OpenGL, and a machine with fast hardware
40 support for texture maps.
42 Written by Eric Lassauge <lassauge@users.sourceforge.net>.