1 .TH XScreenSaver 1 "" "X Version 11"
3 engine - draws a 3D four-stroke engine.
6 [\-display \fIhost:display.screen\fP]
7 [\-visual \fIvisual\fP]
11 [\-delay \fInumber\fP]
17 Draws a simple four-stroke engine that floats around the screen.
20 .B \-visual \fIvisual\fP
21 Specify which visual to use. Legal values are the name of a visual class,
22 or the id number (decimal or hex) of a specific visual.
25 Draw on a newly-created window. This is the default.
28 Draw on the root window.
30 .B \-engine \fIname\fP
31 What kind of engine to draw. Default: random.
39 "Porsche 911" (flat 6),
45 .B \-delay \fInumber\fP
46 Per-frame delay, in microseconds. Default: 10000 (0.01 seconds.).
49 Whether the object should wander around the screen.
52 Whether the object should spin.
55 Whether to show a frames-per-second display at the bottom of the screen.
57 .B \-title | \-no-title
58 Whether to display the name of the engine being rendered.
63 to get the default host and display number.
66 to get the name of a resource file that overrides the global resources
67 stored in the RESOURCE_MANAGER property.
72 Copyright \(co 2002 by Ben Buxton. Permission to use, copy, modify,
73 distribute, and sell this software and its documentation for any purpose is
74 hereby granted without fee, provided that the above copyright notice appear
75 in all copies and that both that copyright notice and this permission notice
76 appear in supporting documentation. No representations are made about the
77 suitability of this software for any purpose. It is provided "as is" without
78 express or implied warranty.