1 <?xml version="1.0" encoding="ISO-8859-1"?>
3 <screensaver name="glforestfire" _label="GLForestFire">
7 <number id="delay" type="slider" arg="-delay %"
8 _label="Frame rate" _low-label="Low" _high-label="High"
9 low="0" high="100000" default="10000"
12 <number id="count" type="slider" arg="-count %"
13 _label="Count" _low-label="Rain" _high-label="Huge fire"
14 low="0" high="8000" default="800"/>
16 <number id="trees" type="slider" arg="-trees %"
17 _label="Number of trees" _low-label="Desert" _high-label="Forest"
18 low="0" high="20" default="5"/>
22 <boolean id="wander" _label="Wander" arg-unset="-no-wander"/>
23 <boolean id="tex" _label="Textures" arg-unset="-no-texture"/>
24 <boolean id="shadow" _label="Shadows" arg-unset="-no-shadows"/>
27 <boolean id="fog" _label="Fog" arg-set="-fog"/>
28 <boolean id="wire" _label="Wireframe" arg-set="-wireframe"/>
29 <boolean id="showfps" _label="Show frame rate" arg-set="-fps"/>
34 Draws an animation of sprinkling fire-like 3D triangles in a landscape
37 Written by Eric Lassauge; 2002.