1 <?xml version="1.0" encoding="ISO-8859-1"?>
3 <screensaver name="grav" _label="Grav">
7 <number id="delay" type="slider" arg="-delay %"
8 _label="Frame rate" _low-label="Low" _high-label="High"
9 low="0" high="100000" default="10000"
12 <number id="count" type="slider" arg="-count %"
13 _label="Number of objects" _low-label="Few" _high-label="Many"
14 low="1" high="40" default="12"/>
16 <number id="ncolors" type="slider" arg="-ncolors %"
17 _label="Number of colors" _low-label="Two" _high-label="Many"
18 low="1" high="255" default="64"/>
21 <boolean id="decay" _label="Orbital decay" arg-unset="-no-decay"/>
22 <boolean id="trail" _label="Object trails" arg-unset="-no-trail"/>
23 <boolean id="showfps" _label="Show frame rate" arg-set="-fps"/>
27 This draws a simple orbital simulation. With trails enabled,
28 it looks kind of like a cloud-chamber photograph.
30 Written by Greg Bowering; 1997.