1 <?xml version="1.0" encoding="ISO-8859-1"?>
3 <screensaver name="hyperball" _label="Hyperball">
7 <number id="delay" type="slider" arg="-delay %"
8 _label="Speed" _low-label="Slow" _high-label="Fast"
9 low="0" high="20000" default="20000"
13 <number id="z" type="slider" arg="-observer-z %"
14 _label="Zoom" _low-label="Near" _high-label="Far"
15 low="1.125" high="10.0" default="3.0"/>
20 <number id="xw" type="slider" arg="-xw %"
21 _label="XW Rotation" _low-label="Low" _high-label="High"
22 low="0" high="20" default="0"/>
23 <number id="xy" type="slider" arg="-xy %"
24 _label="XY Rotation" _low-label="Low" _high-label="High"
25 low="0" high="20" default="3"/>
26 <number id="xz" type="slider" arg="-xz %"
27 _label="XZ Rotation" _low-label="Low" _high-label="High"
28 low="0" high="20" default="5"/>
31 <number id="yw" type="slider" arg="-yw %"
32 _label="YW Rotation" _low-label="Low" _high-label="High"
33 low="0" high="20" default="10"/>
34 <number id="yz" type="slider" arg="-yz %"
35 _label="YZ Rotation" _low-label="Low" _high-label="High"
36 low="0" high="20" default="0"/>
37 <number id="zw" type="slider" arg="-zw %"
38 _label="ZW Rotation" _low-label="Low" _high-label="High"
39 low="0" high="20" default="0"/>
44 Hyperball is to hypercube as dodecahedron is to cube: this displays
45 a 2D projection of the sequence of 3D objects which are the projections
46 of the 4D analog to the dodecahedron. Technically, it is a "120 cell
49 See also "polytopes" for a more general version of this using OpenGL.
51 Written by Joe Keane; 2000.