http://www.jwz.org/xscreensaver/xscreensaver-5.07.tar.gz
[xscreensaver] / hacks / config / hyperball.xml
1 <?xml version="1.0" encoding="ISO-8859-1"?>
2
3 <screensaver name="hyperball" _label="HyperBall">
4
5   <command arg="-root"/>
6
7   <number id="delay" type="slider" arg="-delay %"
8           _label="Frame rate" _low-label="Low" _high-label="High"
9           low="0" high="100000" default="20000"
10           convert="invert"/>
11
12 <!--
13   <number id="z" type="slider" arg="-observer-z %"
14           _label="Zoom" _low-label="Near" _high-label="Far"
15           low="1.125" high="10.0" default="3.0"/>
16 -->
17
18   <hgroup>
19     <vgroup>
20       <number id="xw" type="slider" arg="-xw %"
21               _label="XW rotation" _low-label="Slow" _high-label="Fast"
22               low="0" high="20" default="0"/>
23       <number id="xy" type="slider" arg="-xy %"
24               _label="XY rotation" _low-label="Slow" _high-label="Fast"
25               low="0" high="20" default="3"/>
26       <number id="xz" type="slider" arg="-xz %"
27               _label="XZ rotation" _low-label="Slow" _high-label="Fast"
28               low="0" high="20" default="5"/>
29     </vgroup>
30     <vgroup>
31       <number id="yw" type="slider" arg="-yw %"
32               _label="YW rotation" _low-label="Slow" _high-label="Fast"
33               low="0" high="20" default="10"/>
34       <number id="yz" type="slider" arg="-yz %"
35               _label="YZ rotation" _low-label="Slow" _high-label="Fast"
36               low="0" high="20" default="0"/>
37       <number id="zw" type="slider" arg="-zw %"
38               _label="ZW rotation" _low-label="Slow" _high-label="Fast"
39               low="0" high="20" default="0"/>
40     </vgroup>
41   </hgroup>
42
43   <boolean id="showfps" _label="Show frame rate" arg-set="-fps"/>
44
45   <_description>
46 Hyperball is to hypercube as dodecahedron is to cube: this displays
47 a 2D projection of the sequence of 3D objects which are the projections
48 of the 4D analog to the dodecahedron.  Technically, it is a "120 cell
49 polytope".
50
51 See also "polytopes" for a more general version of this using OpenGL.
52
53 http://en.wikipedia.org/wiki/Hypercube
54 http://en.wikipedia.org/wiki/Regular_polytope
55
56 Written by Joe Keane; 2000.
57   </_description>
58 </screensaver>