1 <?xml version="1.0" encoding="ISO-8859-1"?>
3 <screensaver name="jigglypuff" _label="JigglyPuff" gl="yes">
7 <video href="https://www.youtube.com/watch?v=60vfs2WcDtE"/>
10 <boolean id="random" _label="Randomize almost everything" arg-unset="-no-random"/>
13 <option id="cycle" _label="Cycle" />
14 <option id="flowerbox" _label="Flower box" arg-set="-color flowerbox"/>
15 <option id="clownbarf" _label="Clown barf" arg-set="-color clownbarf"/>
16 <option id="chrome" _label="Chrome" arg-set="-color chrome"/>
20 <option id="sphere" _label="Sphere" />
21 <option id="tetrahedron" _label="Tetrahedron" arg-set="-tetra"/>
24 <boolean id="wireframe" _label="Wireframe" arg-set="-wireframe"/>
25 <boolean id="showfps" _label="Show frame rate" arg-set="-fps"/>
31 <number id="delay" type="slider" arg="-delay %"
32 _label="Frame rate" _low-label="Low" _high-label="High"
33 low="0" high="100000" default="20000"
36 <number id="speed" type="slider" arg="-speed %"
37 _label="Rotation speed" _low-label="Slow" _high-label="Fast"
38 low="50" high="1000" default="500"/>
40 <number id="damping" type="slider" arg="-damping %"
41 _label="Inertial damping" _low-label="Low" _high-label="High"
42 low="10" high="1000" default="500" convert="invert"/>
46 <number id="hold" type="slider" arg="-hold %"
47 _label="Vertex-vertex force" _low-label="None" _high-label="Strong"
48 low="0" high="1000" default="800"/>
50 <number id="complexity" type="slider" arg="-complexity %"
51 _label="Complexity" _low-label="Low" _high-label="High"
52 low="1" high="3" default="2"/>
54 <number id="spherism" type="slider" arg="-spherism %"
55 _label="Sphere strength" _low-label="None" _high-label="Strong"
56 low="0" high="1000" default="75"/>
60 <number id="distance" type="slider" arg="-distance %"
61 _label="Vertex-vertex behavior" _low-label="Expand"
62 _high-label="Collapse" low="0" high="1000" default="100"/>
64 <number id="spooky" type="slider" arg="-spooky %"
65 _label="Spookiness" _low-label="None" _high-label="Spoooooky"
66 low="0" high="12" default="0"/>
71 <xscreensaver-updater />
74 Quasi-spherical objects are distorted.
76 You have a tetrahedron with tesselated faces. The vertices on these
77 faces have forces on them: one proportional to the distance from the
78 surface of a sphere; and one proportional to the distance from the
79 neighbors. They also have inertia. The resulting effect can range
80 from a shape that does nothing, to a frenetic polygon storm.
81 Somewhere in between there it usually manifests as a blob that jiggles
82 in a kind of disturbing manner.
84 Written by Keith Macleod; 2003.