1 <?xml version="1.0" encoding="ISO-8859-1"?>
3 <screensaver name="nerverot" _label="NerveRot">
9 <number id="delay" type="slider" arg="-delay %"
10 _label="Frame rate" _low-label="Low" _high-label="High"
11 low="0" high="100000" default="10000"
14 <number id="iters" type="slider" arg="-max-iters %"
15 _label="Duration" _low-label="Short" _high-label="Long"
16 low="100" high="8000" default="1200"/>
18 <number id="count" type="slider" arg="-count %"
19 _label="Blot count" _low-label="Few" _high-label="Many"
20 low="1" high="1000" default="250"/>
22 <number id="ncolors" type="slider" arg="-colors %"
23 _label="Colors" _low-label="Two" _high-label="Many"
24 low="1" high="255" default="4"/>
27 <number id="event" type="slider" arg="-event-chance %"
28 _label="Changes" _low-label="Seldom" _high-label="Frequent"
29 low="0.0" high="1.0" default="0.2"/>
31 <number id="nervous" type="slider" arg="-nervousness %"
32 _label="Nervousness" _low-label="Calm" _high-label="Spastic"
33 low="0.0" high="1.0" default="0.3"/>
35 <number id="mnr" type="slider" arg="-max-nerve-radius %"
36 _label="Crunchiness" _low-label="Low" _high-label="High"
37 low="0.0" high="1.0" default="0.7"/>
39 <number id="linewidth" type="spinbutton" arg="-line-width %"
40 _label="Line thickness" low="0" high="100" default="0"/>
42 <boolean id="showfps" _label="Show frame rate" arg-set="-fps"/>
47 <!-- #### -iter-amt [0.01] -->
48 <!-- #### -min-scale [0.6] -->
49 <!-- #### -max-scale [1.75] -->
50 <!-- #### -min-radius [3] -->
51 <!-- #### -max-radius [25] -->
54 Draws different shapes composed of nervously vibrating squiggles,
55 as if seen through a camera operated by a monkey on crack.
57 Written by Dan Bornstein; 2000.