1 <?xml version="1.0" encoding="ISO-8859-1"?>
3 <screensaver name="superquadrics" _label="Superquadrics">
7 <number id="speed" type="slider" arg="-delay %"
8 _label="Speed" _low-label="Slow" _high-label="Fast"
9 low="0" high="80000" default="40000"
12 <number id="spinspeed" type="slider" arg="-spinspeed %"
13 _label="Speed" _low-label="Slow" _high-label="Fast"
14 low="0.1" high="15.0" default="5.0"/>
16 <number id="count" type="slider" arg="-count %"
17 _label="Count" _low-label="Low" _high-label="High"
18 low="0" high="100" default="25"/>
20 <number id="cycles" type="slider" arg="-cycles %"
21 _label="Count" _low-label="Low" _high-label="High"
22 low="0" high="100" default="40"/>
25 <option id="wire" _label="Wireframe" arg-set="-wireframe"/>
26 <option id="solid" _label="Solid"/>
29 <boolean id="showfps" _label="Show Frames-per-Second" arg-set="-fps"/>
32 Ed Mackey reports that he wrote the first version of this program in
33 BASIC on a Commodore 64 in 1987, as a 320x200 black and white
34 wireframe. Now it is GL and has specular reflections.