1 <?xml version="1.0" encoding="ISO-8859-1"?>
3 <screensaver name="topblock" _label="TopBlock">
9 <number id="delay" type="slider" arg="-delay %"
10 _label="Frame rate" _low-label="Low" _high-label="High"
11 low="0" high="100000" default="10000"
14 <number id="dropspeed" type="slider" arg="-dropSpeed %"
15 _label="Drop speed" _low-label="Slow" _high-label="Fast"
16 low="1" high="9" default="4"/>
18 <number id="size" type="slider" arg="-size %"
19 _label="Carpet size" _low-label="Small" _high-label="Large"
20 low="1" high="10" default="2"/>
22 <number id="spawn" type="slider" arg="-spawn %"
23 _label="Spawn likelyhood" _low-label="Low" _high-label="High"
24 low="4" high="1000" default="50"
29 <number id="resolution" type="slider" arg="-resolution %"
30 _label="Polygon count" _low-label="Low" _high-label="High"
31 low="4" high="20" default="4"/>
33 <number id="maxColors" type="slider" arg="-maxColors %"
34 _label="Colors" _low-label="Few" _high-label="Many"
35 low="1" high="32" default="7"/>
37 <number id="rotatespeed" type="slider" arg="-rotateSpeed %"
38 _label="Rotation" _low-label="Slow" _high-label="Fast"
39 low="1" high="1000" default="10"/>
44 <boolean id="rotate" _label="Rotate" arg-unset="-no-rotate"/>
45 <boolean id="follow" _label="Follow" arg-set="-follow"/>
46 <boolean id="blob" _label="Blob mode" arg-set="-blob"/>
47 <boolean id="override" _label="Tunnel mode" arg-set="-override"/>
48 <boolean id="carpet" _label="Carpet" arg-unset="-no-carpet"/>
51 <boolean id="nipples" _label="Nipples" arg-unset="-no-nipples"/>
52 <boolean id="wire" _label="Wireframe" arg-set="-wireframe"/>
53 <boolean id="showfps" _label="Show frame rate" arg-set="-fps"/>
57 Creates a 3D world with dropping blocks that build up and up.
58 Written by rednuht; 2006.