1 .TH XScreenSaver 1 "" "X Version 11"
3 lockward - Rotating spinning color-cycling things
6 [\-display \fIdisplayspec\fP]
10 [\-window-id \fIarg\fP]
14 [\-blink | \-no-blink]
15 [\-rotateidle-min \fImsec\fP]
16 [\-rotateidle-max \fImsec\fP]
17 [\-blinkidle-min \fImsec\fP]
18 [\-blinkidle-max \fImsec\fP]
19 [\-blinkdwell-min \fImsec\fP]
20 [\-blinkdwell-max \fImsec\fP]
23 draws a spinning, rotating set of notched wheels overlaid with some flashing
24 effects, using OpenGL. It's a sort of cross between the wards in a
25 combination lock and those old information displays that animated via
29 .B \-visual \fIvisual\fP
30 Specify which visual to use. Legal values are the name of a visual class,
31 or the ID number (decimal or hex) of a specific visual.
34 Draw on a newly-created window (default).
37 Draw on the root window.
39 .B \-delay \fImicroseconds\fP
40 Per-frame delay, in microseconds. Default: 20000 (50 frames/sec).
42 .B \-blink | \-no-blink
43 Enables/disables the blinking effects. Default: Enabled.
46 Display the current frame rate, CPU load, and polygon count.
48 .B \-rotateidle-min \fImilliseconds
50 .B \-rotateidle-max \fImilliseconds
51 The minimum and maximum time each spinner will sit idle, in milliseconds.
52 Defaults: Min 1000, max 6000.
54 .B \-blinkidle-min \fImilliseconds
56 .B \-blinkidle-max \fImilliseconds
57 The minimum and maximum time between blinking effects, in milliseconds.
58 Defaults: Min 1000, max 9000.
60 .B \-blinkdwell-min \fImilliseconds
62 .B \-blinkdwell-max \fImilliseconds
63 The minimum and maximum dwell time for the blinking effects, in
64 milliseconds. This affects how quickly the blinks actually happen.
65 Defaults: Min 100, max 600.
70 Default host and display number.
73 Name of a resource file that overrides the global resources stored in the
74 RESOURCE_MANAGER property.
79 Leo L. Schwab <ewhac@best.com>