14 .TH XScreenSaver 1 "03-Oct-01" "X Version 11"
16 sballs - draws balls spinning like crazy in GL
19 [\-display \fIhost:display.screen\fP] [\-window] [\-root]
20 [\-visual \fIvisual\fP] [\-delay \fImicroseconds\fP]
21 [\-object \fIobject_number\fP]
22 [\-count \fInumber_of_spheres\fP]
23 [\-cycles \fIsphere_speed\fP]
24 [\-size \fIviewport_size\fP]
25 [\-texture] [\-no-texture]
26 [\-wireframe] [\-no-wireframe]
27 [\-trackmouse] [\-no-trackmouse]
30 The \fIsballs\fP program draws an animation of balls spinning like crazy in GL.
33 accepts the following options:
36 Draw on a newly-created window. This is the default.
39 Draw on the root window.
42 Install a private colormap for the window.
44 .B \-visual \fIvisual\fP
45 Specify which visual to use. Legal values are the name of a visual class,
46 or the id number (decimal or hex) of a specific visual.
49 Display a running tally of how many frames per second are being rendered.
50 In conjunction with \fB\-delay 0\fP, this can be a useful benchmark of
53 .B \-object \fIobject_number\fP\fP
54 Specify how the spheres are grouped (forming an object).
61 cube. This is the default.
81 .B \-count \fInumber_of_spheres\fP\fP
82 Specify how much spheres are drawn in the selected object.
84 .B \-size \fIviewport_size\fP\fP
85 Viewport of GL scene is specified size if greater than 32 and less than screensize. Default value is 0, meaning full screensize.
87 .B \-count \fInumber_of_particles\fP\fP
88 Specify how much fire particles are drawn. A very special case is 0
89 wich means that you get
94 Show a textured background and spheres. This is the default.
97 Disables texturing the animation.
100 Let the mouse be a joystick to change the view of the animation.
105 Disables mouse tracking. This is the default.
108 Draw a wireframe rendition of the spheres.
113 to get the default host and display number.
116 to get the name of a resource file that overrides the global resources
117 stored in the RESOURCE_MANAGER property.
122 Copyright \(co 2001 by Eric Lassauge.
123 Permission to use, copy, modify, distribute, and sell this software and
124 its documentation for any purpose is hereby granted without fee,
125 provided that the above copyright notice appear in all copies and that
126 both that copyright notice and this permission notice appear in
127 supporting documentation. No representations are made about the
128 suitability of this software for any purpose. It is provided "as is"
129 without express or implied warranty.
131 The original code for this mode was written by
132 Mustata Bogdan (LoneRunner) <lonerunner@planetquake.com>
133 and can be found at http://www.cfxweb.net/lonerunner/
136 Mustata Bogdan (LoneRunner) <lonerunner@planetquake.com>
137 Eric Lassauge <lassauge@mail.dotcom.fr>