1 /* xpm-ximage.h --- converts XPM data to an XImage for use with OpenGL.
2 * xscreensaver, Copyright (c) 1998 Jamie Zawinski <jwz@jwz.org>
4 * Permission to use, copy, modify, distribute, and sell this software and its
5 * documentation for any purpose is hereby granted without fee, provided that
6 * the above copyright notice appear in all copies and that both that
7 * copyright notice and this permission notice appear in supporting
8 * documentation. No representations are made about the suitability of this
9 * software for any purpose. It is provided "as is" without express or
13 #ifndef _XPM_TEXTURE_H_
14 #define _XPM_TEXTURE_H_
16 /* Returns an XImage structure containing the bits of the given XPM image.
17 This XImage will be 32 bits per pixel, 8 each per R, G, and B, with the
18 extra byte set to 0xFF.
20 The Display and Visual arguments are used only for creating the XImage;
21 no bits are pushed to the server.
23 The Colormap argument is used just for parsing color names; no colors
26 extern XImage *xpm_to_ximage (Display *, Visual *, Colormap, char **xpm_data);
28 #endif /* _XPM_TEXTURE_H_ */