3 #include "textures.inc"
5 /* The following make the field of view as wide as it is high
6 * Thus, you should have the -W and -H command line options
7 * equal to each other. */
17 texture { Blood_Marble
23 light_source {<6, 1, 0> color White}
24 /* light_source {<6.1, 1, 0> color White} */