3 #include "textures.inc"
5 /* The following make the field of view as wide as it is high
6 * Thus, you should have the -W and -H command line options
7 * equal to each other. */
20 normal {bumps 0.4 scale 0.1}
22 # finish { phong 0.4 }
26 light_source {<6, 7, 0> color White}
27 light_source {<6.1, 1, 0> color Blue}