1 .TH XScreenSaver 1 "12-Feb-2004" "X Version 11"
3 pacman - simulates a game of Pac-Man on a randomly-created level.
6 [\-display \fIhost:display.screen\fP]
11 [\-visual \fIvisual\fP]
12 [\-ncolors \fIinteger\fP]
13 [\-delay \fImicroseconds\fP]
17 Simulates a game of Pac-Man on a randomly-created level.
20 accepts the following options:
23 Draw on a newly-created window. This is the default.
26 Draw on the root window.
29 If on a color display, pretend we're on a monochrome display.
32 Install a private colormap for the window.
34 .B \-visual \fIvisual\fP
35 Specify which visual to use. Legal values are the name of a visual class,
36 or the id number (decimal or hex) of a specific visual.
38 .B \-ncolors \fIinteger\fP
39 How many colors should be used (if possible). Default 6.
41 .B \-size \fIinteger\fP
42 How big to make Pac-Man and the ghosts. 0 means "default."
45 Display the current frame rate and CPU load.
50 to get the default host and display number.
53 to get the name of a resource file that overrides the global resources
54 stored in the RESOURCE_MANAGER property.
59 Copyright \(co 2000 Edwin de Jong.
61 Permission to use, copy, modify, and distribute this software and its
62 documentation for any purpose and without fee is hereby granted,
63 provided that the above copyright notice appear in all copies and that
64 both that copyright notice and this permission notice appear in
65 supporting documentation.
67 Edwin de Jong <mauddib@gmx.net>.