+"#error Do not run app-defaults files through xrdb!",
+"#error That does not do what you might expect.",
+"#error Put this file in /usr/lib/X11/app-defaults/XScreenSaver instead.",
"*timeout: 10",
"*cycle: 10",
"*lockTimeout: 0",
"*fadeTicks: 20",
"*splash: True",
"*splashDuration: 5",
+"*visualID: default",
"*captureStderr: True",
"*overlayTextForeground: #FFFF00",
"*overlayTextBackground: #000000",
"*overlayStderr: True",
"*font: *-medium-r-*-140-*-m-*",
+"*sgiSaverExtension: True",
+"*mitSaverExtension: False",
+"*xidleExtension: True",
+"*procInterrupts: True",
+"*demoCommand: xscreensaver-demo",
+"*prefsCommand: xscreensaver-demo -prefs",
"*helpURL: http://www.jwz.org/xscreensaver/man.html",
-"*loadURL: netscape -remote 'openURL(%s)' || netscape '%s' &",
+"*loadURL: netscape -remote 'openURL(%s)' || netscape '%s'",
+"*manualCommand: xterm +sb -fg black -bg gray75 -T '%s manual' \
+ -e /bin/sh -c 'man \"%s\" || read foo'",
+"*dateFormat: %d-%b-%y (%a); %I:%M %p",
"*installColormap: True",
-"*programs: qix -root -solid -delay 0 -segments 100 \\n\
- attraction -root -mode balls \\n\
- attraction -root -mode lines -points 3 -segments 200 \\n\
- attraction -root -mode splines -segments 300 \\n\
- attraction -root -mode lines -radius 300 \
- -orbit -vmult 0.5 \\n\
- pyro -root \\n\
- helix -root \\n\
- pedal -root \\n\
- rorschach -root -offset 7 \\n\
- hopalong -root \\n\
- greynetic -root \\n\
- xroger -root \\n\
- imsmap -root \\n\
- slidescreen -root \\n\
- decayscreen -root \\n\
- jigsaw -root \\n\
- blitspin -root -grab \\n\
- slip -root \\n\
- hypercube -root \\n\
- halo -root \\n\
- maze -root \\n\
- noseguy -root \\n\
- flame -root \\n\
- lmorph -root \\n\
- deco -root \\n\
- moire -root \\n\
- moire2 -root \\n\
- lightning -root \\n\
- strange -root \\n\
- spiral -root \\n\
- laser -root \\n\
- grav -root \\n\
- grav -root -trail -decay \\n\
- drift -root \\n\
- ifs -root \\n\
- julia -root \\n\
- penrose -root \\n\
- sierpinski -root \\n\
- braid -root \\n\
- galaxy -root \\n\
- bouboule -root \\n\
- swirl -root \\n\
- flag -root \\n\
- sphere -root \\n\
- forest -root \\n\
- lisa -root \\n\
- lissie -root \\n\
- goop -root \\n\
- starfish -root \\n\
- starfish -root -blob \\n\
- munch -root \\n\
- fadeplot -root \\n\
- coral -root \\n\
- mountain -root \\n\
- triangle -root \\n\
- worm -root \\n\
- rotor -root \\n\
- ant -root \\n\
- vines -root \\n\
- kaleidescope -root \\n\
- xjack -root \\n\
- cynosure -root \\n\
- flow -root \\n\
- epicycle -root \\n\
- interference -root \\n\
- truchet -root -randomize \\n\
- bsod -root \\n\
- crystal -root \\n\
- discrete -root \\n\
- kumppa -root \\n\
- \
- mono: rocks -root \\n\
- color: rocks -root -fg darksalmon \\n\
- \
- mono: qix -root -linear -count 5 -size 200 -spread 30 \
- -segments 75 -solid -xor \\n\
- \
- color: attraction -root -mode polygons \\n\
- color: attraction -root -mode filled-splines -segments 0 \\n\
- color: attraction -root -glow -points 10 \\n\
- color: bubbles -root \\n\
- \
- color: rd-bomb -root \\n\
- color: rd-bomb -root -speed 1 -size 0.1 \\n\
- \
- PseudoColor: qix -root -count 4 -solid -transparent \\n\
- PseudoColor: qix -root -count 5 -solid -transparent -linear \
- -segments 250 -size 100 \\n\
- \
- gears -root \\n\
- superquadrics -root \\n\
- morph3d -root \\n\
- cage -root \\n\
- moebius -root \\n\
- stairs -root \\n\
- pipes -root \\n\
- sproingies -root \\n\
- rubik -root \\n\
- atlantis -root \\n\
- lament -root \\n\
- bubble3d -root \\n\
- glplanet -root \\n",
-" ",
+"*programs: \
+ \"Qix (solid)\" qix -root -solid -delay 0 -segments 100 \\n\
+ \"Qix (transparent)\" qix -root -count 4 -solid -transparent \\n\
+ \"Qix (linear)\" qix -root -count 5 -solid -transparent \
+ -linear -segments 250 -size 100 \\n\
+- mono: \"Qix (xor)\" qix -root -linear -count 5 -size 200 \
+ -spread 30 -segments 75 -solid -xor \\n\
+ \
+ \"Attraction (balls)\" attraction -root -mode balls \\n\
+ \"Attraction (lines)\" attraction -root -mode lines -points 3 \
+ -segments 200 \\n\
+- \"Attraction (poly)\" attraction -root -mode polygons \\n\
+ \"Attraction (splines)\" attraction -root -mode splines -segments \
+ 300 \\n\
+ \"Attraction (orbital)\" attraction -root -mode lines -radius 300 \
+ -orbit -vmult 0.5 \\n\
+ \
+ pyro -root \\n\
+ rocks -root \\n\
+ helix -root \\n\
+ pedal -root \\n\
+ rorschach -root -offset 7 \\n\
+ hopalong -root \\n\
+ greynetic -root \\n\
+ imsmap -root \\n\
+ slidescreen -root \\n\
+ decayscreen -root \\n\
+ jigsaw -root \\n\
+ blitspin -root -grab \\n\
+ slip -root \\n\
+ distort -root \\n\
+ spotlight -root \\n\
+ \"Ripples (oily)\" ripples -root -oily -light 2 \\n\
+ \"Ripples (stir)\" ripples -root -oily -light 2 -stir \\n\
+ \"Ripples (desktop)\" ripples -root -water -light 6 \\n\
+ hypercube -root \\n\
+ hyperball -root \\n\
+ halo -root \\n\
+ maze -root \\n\
+ noseguy -root \\n\
+ flame -root \\n\
+ lmorph -root \\n\
+ deco -root \\n\
+ moire -root \\n\
+ moire2 -root \\n\
+ lightning -root \\n\
+ strange -root \\n\
+ spiral -root \\n\
+ laser -root \\n\
+ grav -root \\n\
+ \"Grav (trails)\" grav -root -trail -decay \\n\
+ drift -root \\n\
+ ifs -root \\n\
+ julia -root \\n\
+ penrose -root \\n\
+ sierpinski -root \\n\
+ braid -root \\n\
+ galaxy -root \\n\
+ bouboule -root \\n\
+ swirl -root \\n\
+ flag -root \\n\
+ sphere -root \\n\
+ forest -root \\n\
+ lisa -root \\n\
+ lissie -root \\n\
+ goop -root -max-velocity 0.5 -elasticity \
+ 0.9 \\n\
+ starfish -root \\n\
+ \"Starfish (blob)\" starfish -root -blob \\n\
+ munch -root \\n\
+ fadeplot -root \\n\
+ coral -root -delay 0 \\n\
+ mountain -root \\n\
+ triangle -root -delay 1 \\n\
+ worm -root \\n\
+ rotor -root \\n\
+ ant -root \\n\
+ demon -root \\n\
+ loop -root \\n\
+ vines -root \\n\
+ kaleidescope -root \\n\
+ xjack -root \\n\
+ xlyap -root -randomize \\n\
+ cynosure -root \\n\
+ flow -root \\n\
+ epicycle -root \\n\
+ interference -root \\n\
+ truchet -root -randomize \\n\
+ bsod -root \\n\
+ crystal -root \\n\
+ discrete -root \\n\
+ kumppa -root \\n\
+ rd-bomb -root \\n\
+ \"RD-Bomb (mobile)\" rd-bomb -root -speed 1 -size 0.1 \\n\
+ sonar -root \\n\
+ t3d -root \\n\
+ penetrate -root \\n\
+ deluxe -root \\n\
+ compass -root \\n\
+ squiral -root \\n\
+ xflame -root \\n\
+ wander -root \\n\
+ \"Wander (spots)\" wander -root -advance 0 -size 10 -circles \
+ True -length 10000 -reset 100000 \\n\
+ critical -root \\n\
+ phosphor -root \\n\
+ xmatrix -root \\n\
+ petri -root -size 2 -count 20 \\n\
+ \"Petri 2\" petri -root -minlifespeed 0.02 \
+ -maxlifespeed 0.03 -minlifespan 1 \
+ -maxlifespan 1 -instantdeathchan 0 \
+ -minorchan 0 -anychan 0.3 \\n\
+ shadebobs -root \\n\
+ ccurve -root \\n\
+ blaster -root \\n\
+ bumps -root \\n\
+ xteevee -root \\n\
+ xspirograph -root \\n\
+ nerverot -root \\n\
+- \"NerveRot (dense)\" nerverot -root -count 1000 \\n\
+- \"NerveRot (thick)\" nerverot -root -count 100 -line-width 4 \
+ -max-nerve-radius 0.8 -nervousness 0.5 -db \\n\
+ xrayswarm -root \\n\
+- \"Zoom (Fatbits)\" zoom -root \\n\
+ \"Zoom (Lenses)\" zoom -root -lenses \\n\
+ rotzoomer -root \\n\
+- \"RotZoomer (mobile)\" rotzoomer -root -move \\n\
+ whirlwindwarp -root \\n\
+ color: bubbles -root \\n\
+ default-n: webcollage -root \\n\
+ default-n: \"WebCollage (whacked)\" \
+ webcollage -root -filter \
+ 'vidwhacker -stdin -stdout' \\n\
+- default-n: vidwhacker -root \\n\
+ \
+ GL: gears -root \\n\
+ GL: \"Gears (planetary)\" gears -root -planetary \\n\
+ GL: superquadrics -root \\n\
+ GL: morph3d -root \\n\
+ GL: cage -root \\n\
+ GL: moebius -root \\n\
+ GL: stairs -root \\n\
+ GL: pipes -root \\n\
+ GL: sproingies -root \\n\
+ GL: rubik -root \\n\
+ GL: atlantis -root \\n\
+ GL: lament -root \\n\
+ GL: bubble3d -root \\n\
+ GL: glplanet -root \\n\
+ GL: pulsar -root \\n\
+- GL: \"Pulsar (textures)\" \
+ pulsar -root -texture -mipmap \
+ -texture_quality -light -fog \\n\
+ GL: extrusion -root \\n\
+ GL: sierpinski3d -root \\n\
+ GL: gflux -root \\n\
+ GL: stonerview -root \\n\
+ GL: starwars -root \\n\
+ GL: gltext -root \\n\
+ GL: \"GLText (clock)\" gltext -text \"%A%n%d %b %Y%n%r\" -root \\n\
+ GL: \"Molecule\" molecule -root \\n\
+ GL: \"Molecule (lumpy)\" molecule -root -no-bonds -no-labels \\n\
+ GL: dangerball -root \\n\
+ \
+- xdaliclock -root -builtin3 -cycle \\n\
+- default-n: xearth -nofork -nostars -ncolors 50 \
+ -night 3 -wait 0 -timewarp 400.0 -pos \
+ sunrel/38/-30 \\n\
+- ssystem -fullscreen :32 \\n\
+- xmountains -b -M -Z 0 -r 1 \\n\
+- \"XMountains (top)\" xmountains -b -M -Z 0 -r 1 -m \\n\
+- xaos -root -autopilot -incoloring -1 \
+ -nogui -outcoloring -1 \\n\
+- xfishtank -d -s \\n\
+- xsnow \\n\
+- goban -root \\n\
+- electricsheep \\n\
+- cosmos -root \\n",
+"XScreenSaver.pointerPollTime: 5",
+"XScreenSaver.initialDelay: 0",
+"XScreenSaver.windowCreationTimeout: 30",
+"XScreenSaver.bourneShell: /bin/sh",
"*Dialog.headingFont: *-times-bold-r-*-*-*-180-*-*-*-iso8859-1",
"*Dialog.bodyFont: *-helvetica-bold-r-*-*-*-140-*-*-*-iso8859-1",
"*Dialog.labelFont: *-helvetica-bold-r-*-*-*-140-*-*-*-iso8859-1",
"*Dialog.buttonFont: *-helvetica-bold-r-*-*-*-140-*-*-*-iso8859-1",
+"*Dialog.dateFont: *-courier-medium-r-*-*-*-80-*-*-*-iso8859-1",
"*Dialog.foreground: #000000",
"*Dialog.background: #BFBFBF",
"*Dialog.Button.foreground: #000000",
"*Dialog.Button.background: #D0D0D0",
"*Dialog.text.foreground: #000000",
"*Dialog.text.background: #FFFFFF",
-"*Dialog.logo.foreground: #FF0000",
-"*Dialog.logo.background: #FFFFFF",
+"*passwd.thermometer.foreground: #FF0000",
+"*passwd.thermometer.background: #FFFFFF",
"*Dialog.topShadowColor: #E7E7E7",
"*Dialog.bottomShadowColor: #737373",
-"*Dialog.logo.width: 200",
-"*Dialog.logo.height: 200",
+"*Dialog.logo.width: 210",
+"*Dialog.logo.height: 210",
"*Dialog.internalBorderWidth: 30",
"*Dialog.borderWidth: 1",
"*Dialog.shadowThickness: 4",
"*passwd.passwdFont: *-courier-medium-r-*-*-*-140-*-*-*-iso8859-1",
"*passwd.thermometer.width: 8",
"*splash.heading.label: XScreenSaver %s",
-"*splash.body.label: Copyright © 1991-1998 by",
+"*splash.body.label: Copyright © 1991-2001 by",
"*splash.body2.label: Jamie Zawinski <jwz@jwz.org>",
"*splash.demo.label: Demo",
"*splash.prefs.label: Prefs",
"*splash.help.label: Help",
"*fontList: *-helvetica-medium-r-*-*-*-120-*-*-*-iso8859-1",
"*demoDialog*label1.fontList: *-helvetica-medium-r-*-*-*-140-*-*-*-iso8859-1",
-"*XmTextField.fontList: *-courier-medium-r-*-*-*-120-*-*-*-iso8859-1",
-"*splashDialog*fontList: *-helvetica-bold-r-*-*-*-120-*-*-*-iso8859-1",
-"*splashDialog*splashLabel1.fontList: *-times-bold-r-*-*-*-180-*-*-*-iso8859-1",
-"*splashDialog*splashLabel2.fontList: *-times-bold-r-*-*-*-140-*-*-*-iso8859-1",
-"*splashDialog*splashLabel3.fontList: *-times-bold-r-*-*-*-140-*-*-*-iso8859-1",
-"XScreenSaver*XmList.fontList: *-courier-medium-r-*-*-*-120-*-*-*-iso8859-1",
-"*XmDialogShell*foreground: #000000",
-"*XmDialogShell*background: #E5E5E5",
-"*XmDialogShell*XmTextField.foreground: #000000",
-"*XmDialogShell*XmTextField.background: #FFFFFF",
-"*XmDialogShell*demoList.foreground: #000000",
-"*XmDialogShell*demoList.background: #FFFFFF",
-"XScreenSaver*XmDialogShell*rogerLabel.foreground: #CD0000",
-"XScreenSaver*XmDialogShell*rogerLabel.background: #FFFFFF",
-"*XmDialogShell.title: XScreenSaver",
+"*cmdText.fontList: *-courier-medium-r-*-*-*-120-*-*-*-iso8859-1",
+"*label0.fontList: *-helvetica-bold-r-*-*-*-140-*-*-*-iso8859-1",
+"XScreenSaver*doc.fontList: *-helvetica-medium-r-*-*-*-100-*-*-*-iso8859-1",
+"*foreground: #000000",
+"*background: #C0C0C0",
+"*XmTextField.foreground: #000000",
+"*XmTextField.background: #FFFFFF",
+"*list.foreground: #000000",
+"*list.background: #FFFFFF",
+"*ApplicationShell.title: XScreenSaver",
+"*warning.title: XScreenSaver",
+"*warning_popup.title: XScreenSaver",
"*allowShellResize: True",
"*autoUnmanage: False",
-"*demoDialog.maxWidth: 600",
-"*label1.labelString: XScreenSaver %s",
-"*label1.label: XScreenSaver %s",
-"*label2.labelString: Copyright © 1991-1998 by Jamie Zawinski <jwz@jwz.org>",
-"*label2.label: Copyright © 1991-1998 by Jamie Zawinski <jwz@jwz.org>",
-"*demoList.visibleItemCount: 10",
-"*demoList.automaticSelection: True",
-"*next.labelString: Run Next",
-"*prev.labelString: Run Previous",
-"*edit.labelString: Preferences",
-"*done.labelString: Exit Demo Mode",
-"*restart.labelString: Reinitialize",
-"*resourcesLabel.labelString: XScreenSaver Parameters",
+"*menubar*file.labelString: File",
+"*menubar*file.mnemonic: F",
+"*file.blank.labelString: Blank Screen Now",
+"*file.blank.mnemonic: B",
+"*file.lock.labelString: Lock Screen Now",
+"*file.lock.mnemonic: L",
+"*file.kill.labelString: Kill Daemon",
+"*file.kill.mnemonic: K",
+"*file.restart.labelString: Restart Daemon",
+"*file.restart.mnemonic: R",
+"*file.exit.labelString: Exit",
+"*file.exit.mnemonic: E",
+"*menubar*edit.labelString: Edit",
+"*menubar*edit.mnemonic: E",
+"*edit.cut.labelString: Cut",
+"*edit.cut.mnemonic: u",
+"*edit.copy.labelString: Copy",
+"*edit.copy.mnemonic: C",
+"*edit.paste.labelString: Paste",
+"*edit.paste.mnemonic: P",
+"*menubar*help.labelString: Help",
+"*menubar*help.mnemonic: H",
+"*help.about.labelString: About...",
+"*help.about.mnemonic: A",
+"*help.docMenu.labelString: Documentation...",
+"*help.docMenu.mnemonic: D",
+"*demoTab.marginWidth: 10",
+"*optionsTab.marginWidth: 10",
+"*XmScrolledWindow.topOffset: 10",
+"*XmScrolledWindow.leftOffset: 10",
+"*demoTab.topOffset: 4",
+"*form1.bottomOffset: 10",
+"*form3.leftOffset: 10",
+"*form3.rightOffset: 10",
+"*frame.topOffset: 10",
+"*frame.bottomOffset: 10",
+"*enabled.topOffset: 10",
+"*visLabel.topOffset: 10",
+"*combo.topOffset: 10",
+"*form4.bottomOffset: 4",
+"*hr.bottomOffset: 4",
+"*XmComboBox.marginWidth: 0",
+"*XmComboBox.marginHeight: 0",
+"*demo.marginWidth: 30",
+"*demo.marginHeight: 4",
+"*man.marginWidth: 10",
+"*man.marginHeight: 4",
+"*down.leftOffset: 40",
+"*down.marginWidth: 4",
+"*down.marginHeight: 4",
+"*up.marginWidth: 4",
+"*up.marginHeight: 4",
+"*frame.traversalOn: False",
+"*list.automaticSelection: True",
+"*list.visibleItemCount: 20",
+"*doc.columns: 60",
+"*combo.columns: 11",
+"*demoTab.labelString: Graphics Demos",
+"*optionsTab.labelString: Screensaver Options",
+"*down.labelString: \\\\/ ",
+"*up.labelString: /\\\\ ",
+"*frameLabel.labelString: ",
+"*cmdLabel.labelString: Command Line:",
+"*cmdLabel.alignment: ALIGNMENT_BEGINNING",
+"*enabled.labelString: Enabled",
+"*visLabel.labelString: Visual:",
+"*visLabel.alignment: ALIGNMENT_END",
+"*visLabel.leftOffset: 20",
+"*demo.labelString: Demo",
+"*man.labelString: Documentation...",
+"*done.labelString: Quit",
+"*preferencesLabel.labelString: XScreenSaver Parameters",
"*timeoutLabel.labelString: Saver Timeout",
"*cycleLabel.labelString: Cycle Timeout",
"*fadeSecondsLabel.labelString: Fade Duration",
"*fadeTicksLabel.labelString: Fade Ticks",
"*lockLabel.labelString: Lock Timeout",
"*passwdLabel.labelString: Password Timeout",
-"*resourcesForm*XmTextField.columns: 8",
+"*preferencesForm*XmTextField.columns: 8",
"*verboseToggle.labelString: Verbose",
"*cmapToggle.labelString: Install Colormap",
"*fadeToggle.labelString: Fade Colormap",
"*unfadeToggle.labelString: Unfade Colormap",
"*lockToggle.labelString: Require Password",
-"*resourcesDone.labelString: OK",
-"*resourcesCancel.labelString: Cancel",
-"*splashDialog.title: XScreenSaver",
-"*splashLabel1.labelString: XScreenSaver %s",
-"*splashLabel2.labelString: Copyright © 1991-1998 by",
-"*splashLabel3.labelString: Jamie Zawinski <jwz@jwz.org>",
-"*splashDemo.labelString: Demo",
-"*splashPrefs.labelString: Prefs",
-"*splashDialog*Help.labelString: Help",
-"*splashLabel1.alignment: ALIGNMENT_CENTER",
-"*splashLabel2.alignment: ALIGNMENT_CENTER",
-"*splashLabel3.alignment: ALIGNMENT_CENTER",
-"*splashDialog.borderWidth: 1",
-"*splashForm.shadowThickness: 4",
-"XScreenSaver*dragInitiatorProtocolStyle: DRAG_NONE",
-"XScreenSaver*dragReceiverProtocolStyle: DRAG_NONE",
-"*demo_dialog*font: *-helvetica-bold-r-*-*-*-120-*-*-*-iso8859-1",
-"*resources_dialog*font: *-helvetica-bold-r-*-*-*-120-*-*-*-iso8859-1",
-"*splash_dialog*font: *-helvetica-bold-r-*-*-*-140-*-*-*-iso8859-1",
-"*splash_dialog*splashLabel1.font: *-times-bold-r-*-*-*-180-*-*-*-iso8859-1",
-"*splash_dialog*splashLabel2.font: *-times-bold-r-*-*-*-140-*-*-*-iso8859-1",
-"*splash_dialog*splashLabel3.font: *-times-bold-r-*-*-*-140-*-*-*-iso8859-1",
-"*demo_dialog*label1.font: *-helvetica-bold-r-*-*-*-140-*-*-*-iso8859-1",
-"*resources_dialog*label1.font: *-helvetica-bold-r-*-*-*-140-*-*-*-iso8859-1",
-"XScreenSaver.demo_dialog*List.font: \
- *-courier-medium-r-*-*-*-120-*-*-*-iso8859-1",
-"XScreenSaver.demo_dialog*Text*font: \
- *-courier-medium-r-*-*-*-120-*-*-*-iso8859-1",
-"XScreenSaver.demo_dialog*foreground: #000000",
-"XScreenSaver.demo_dialog*background: #E5E5E5",
-"XScreenSaver.demo_dialog*List.background: #FFFFFF",
-"XScreenSaver.demo_dialog*Scrollbar.background: #D9D9D9",
-"XScreenSaver.demo_dialog*Command.background: #D9D9D9",
-"XScreenSaver.demo_dialog*Text*background: #FFFFFF",
-"XScreenSaver.resources_dialog*foreground: #000000",
-"XScreenSaver.resources_dialog*background: #E5E5E5",
-"XScreenSaver.resources_dialog*Command.background: #D9D9D9",
-"XScreenSaver.resources_dialog*Toggle.background: #D9D9D9",
-"XScreenSaver.resources_dialog*Text*background: #FFFFFF",
-"*resources_dialog*Dialog.value.translations: #override\\n\
- <Key>Return: beginning-of-line()\\n",
-"XScreenSaver.splash_dialog*foreground: #000000",
-"XScreenSaver.splash_dialog*background: #E5E5E5",
-"XScreenSaver.splash_dialog*Command.background: #D9D9D9",
-"XScreenSaver.splash_dialog*Text*background: #FFFFFF",
-"XScreenSaver.splash_dialog*roger.foreground: #CD0000",
-"XScreenSaver.splash_dialog*roger.background: #FFFFFF",
-"*demo_dialog*viewport.height: 200",
-"*Form.borderWidth: 0",
-"*Box.borderWidth: 0",
-"*Label.borderWidth: 0",
-"*resources_dialog*Dialog.borderWidth: 0",
-"*demo_dialog*next.label: Run Next",
-"*demo_dialog*prev.label: Run Previous",
-"*demo_dialog*edit.label: Preferences",
-"*demo_dialog*done.label: Exit Demo Mode",
-"*demo_dialog*restart.label: Reinitialize",
-"XScreenSaver.demo_dialog*Command.internalWidth: 10",
-"XScreenSaver.demo_dialog*Command.internalHeight: 4",
-"*resources_dialog*timeout.label: Saver Timeout:",
-"*resources_dialog*cycle.label: Cycle Timeout:",
-"*resources_dialog*fade.label: Fade Duration:",
-"*resources_dialog*ticks.label: Fade Ticks:",
-"*resources_dialog*lockTime.label: Lock Timeout:",
-"*resources_dialog*passwdTime.label: Password Timeout:",
-"*resources_dialog*label1.label: XScreenSaver Parameters",
-"*resources_dialog*buttonbox.verbose.label: Verbose",
-"*resources_dialog*buttonbox.cmap.label: Install Colormap",
-"*resources_dialog*buttonbox.fade.label: Fade Colormap",
-"*resources_dialog*buttonbox.unfade.label: Unfade Colormap",
-"*resources_dialog*buttonbox.lock.label: Require Password",
-"*resources_dialog*done.label: OK",
-"*resources_dialog*cancel.label: Cancel",
-"*splash_dialog*splashLabel1.label: XScreenSaver %s",
-"*splash_dialog*splashLabel2.label: Copyright © 1991-1998 by",
-"*splash_dialog*splashLabel3.label: Jamie Zawinski <jwz@jwz.org>",
-"*splash_dialog*splash_form*label.label: ",
-"*splash_dialog*Dialog.label: ",
-"*splash_dialog*splash_form.borderWidth: 0",
-"*splash_dialog*roger.width: 150",
-"*splash_dialog*roger.height: 150",
-"*splash_dialog*roger.borderWidth: 1",
-"*splash_dialog*demo.label: Demo",
-"*splash_dialog*prefs.label: Prefs",
-"*splash_dialog*help.label: Help",
-"*splash_dialog.box.defaultDistance: 0",
-"*splash_dialog*splashLabel1.internalHeight: 10",
-"*splash_dialog*splashLabel1.internalWidth: 10",
-"*splash_dialog*splashLabel2.internalHeight: 0",
-"*splash_dialog*splashLabel3.internalHeight: 0",
-"XScreenSaver.pointerPollTime: 5",
-"XScreenSaver.initialDelay: 0",
-"XScreenSaver.windowCreationTimeout: 30",
-"XScreenSaver.bourneShell: /bin/sh",
+"*OK.marginWidth: 30",
+"*OK.marginHeight: 4",
+"*OK.leftOffset: 10",
+"*OK.bottomOffset: 10",
+"*Cancel.marginWidth: 30",
+"*Cancel.marginHeight: 4",
+"*Cancel.rightOffset: 10",
+"*Cancel.bottomOffset: 10",
+"*hacks.documentation.isInstalled: True",
+"*hacks.qix.documentation: \
+This is the swiss army chainsaw of qix programs. It bounces a series \
+of line segments around the screen, and uses variations on this basic \
+motion pattern to produce all sorts of different presentations: line \
+segments, filled polygons, overlapping translucent areas... Written \
+by Jamie Zawinski.",
+"*hacks.attraction.documentation: \
+Like qix, this uses a simple simple motion model to generate many \
+different display modes. The control points attract each other up to \
+a certain distance, and then begin to repel each other. The \
+attraction/repulsion is proportional to the distance between any two \
+particles, similar to the strong and weak nuclear forces. \
+ \\n\\n\
+One of the most interesting ways to watch this hack is simply as \
+bouncing balls, because their motions and interactions with each \
+other are so odd. Sometimes two balls will get into a tight orbit \
+around each other, to be interrupted later by a third, or by the edge \
+of the screen. It looks quite chaotic. \
+ \\n\\n\
+Written by Jamie Zawinski, based on Lisp code by John Pezaris.",
+"*hacks.pyro.documentation: \
+Pyro draws exploding fireworks. Blah blah blah. Written by Jamie \
+Zawinski.",
+"*hacks.helix.documentation: \
+This repeatedly generates spirally string-art-ish patterns. Written \
+by Jamie Zawinski.",
+"*hacks.pedal.documentation: \
+This is sort of a combination spirograph/string-art. It generates a \
+large, complex polygon, and lets the X server do the bulk of the work \
+by giving it an even/odd winding rule. Written by Dale Moore, based \
+on some ancient PDP-11 code.",
+"*hacks.rorschach.documentation: \
+This generates random inkblot patterns. The algorithm is deceptively \
+simple for how well it works; it merely walks a dot around the screen \
+randomly, and then reflects the image horizontally, vertically, or \
+both. Any deep-seated neurotic tendencies which this program reveals \
+are your own problem. Written by Jamie Zawinski.",
+"*hacks.hopalong.documentation: \
+This draws lacy fractal patterns, based on iteration in the imaginary \
+plane, from a 1986 Scientific American article. Mostly written by \
+Patrick Naughton.",
+"*hacks.greynetic.documentation: \
+This draws random colored and stippled rectangles. Written by Jamie \
+Zawinski.",
+"*hacks.imsmap.name: IMSmap",
+"*hacks.imsmap.documentation: \
+This generates random cloud-like patterns. It looks quite different \
+in monochrome and color. The basic idea is to take four points on \
+the edge of the image, and assign each a random ``elevation''. Then \
+find the point between them, and give it a value which is the average \
+of the other four, plus some small random offset. Then coloration is \
+done based on elevation. \
+ \\n\\n\
+The color selection is done by binding the elevation to either hue, \
+saturation, or brightness, and assigning random values to the others. \
+The ``brightness'' mode tends to yield cloudlike patterns, and the \
+others tend to generate images that look like heat-maps or CAT-scans. \
+Written by Juergen Nickelsen and Jamie Zawinski.",
+"*hacks.slidescreen.name: SlideScreen",
+"*hacks.slidescreen.documentation: \
+This grabs an image of whatever is on your screen, divides it into a \
+grid, and then randomly shuffles the squares around as if it was one \
+of those annoying ``16-puzzle'' games, where there is a grid of \
+squares, one of which is missing. I hate trying to solve those \
+puzzles, but watching one permute itself is more amusing. Written by \
+Jamie Zawinski.",
+"*hacks.decayscreen.name: DecayScreen",
+"*hacks.decayscreen.documentation: \
+This grabs an image of whatever is on your screen, and makes it melt. \
+You've no doubt seen this effect before, but no screensaver would \
+really be complete without it. It works best if there's something \
+colorful visible. Warning, if the effect continues after the screen \
+saver is off, seek medical attention. Written by David Wald and \
+Vivek Khera. \
+ \\n\\n\
+A number of these screenhacks have the ability to take an image of \
+your desktop and manipulate it in some way. On SGI systems, these \
+programs are able to (at random) pull their source image from the \
+system's video input instead! This works nicely if you leave some \
+some random television station plugged in.",
+"*hacks.jigsaw.documentation: \
+This grabs a screen image, carves it up into a jigsaw puzzle, \
+shuffles it, and then solves the puzzle. This works especially well \
+when you feed it an external video signal instead of letting it grab \
+the screen image (actually, I guess this is generally true...) When \
+it is grabbing a video image, it is sometimes pretty hard to guess \
+what the image is going to look like once the puzzle is solved. \
+Written by Jamie Zawinski.",
+"*hacks.blitspin.name: BlitSpin",
+"*hacks.blitspin.documentation: \
+The ``blitspin'' hack repeatedly rotates a bitmap by 90 degrees by \
+using logical operations: the bitmap is divided into quadrants, and \
+the quadrants are shifted clockwise. Then the same thing is done \
+again with progressively smaller quadrants, except that all \
+sub-quadrants of a given size are rotated in parallel. Written by \
+Jamie Zawinski based on some cool SmallTalk code seen in in Byte \
+Magazine in 1981. \
+ \\n\\n\
+As you watch it, the image appears to dissolve into static and then \
+reconstitute itself, but rotated. You can provide the image to use, \
+as an XBM or XPM file, or tell it to grab a screen image and rotate \
+that.",
+"*hacks.slip.documentation: \
+This program throws some random bits on the screen, then sucks them \
+through a jet engine and spews them out the other side. To avoid \
+turning the image completely to mush, every now and then it will and \
+then it interjects some splashes of color into the scene, or go into \
+a spin cycle, or stretch the image like taffy, or (this is my \
+addition) grab an image of your current desktop to chew on. \
+Originally written by Scott Draves; whacked on by Jamie Zawinski.",
+"*hacks.distort.documentation: \
+This hack grabs an image of the screen, and then lets a transparent \
+lens wander around the screen, magnifying whatever is underneath. \
+Written by Jonas Munsin.",
+"*hacks.spotlight.documentation: \
+Draws a spotlight scanning across a black screen, illumnating the \
+underlying desktop when it passes. Written by Rick Schultz.",
+"*hacks.hypercube.documentation: \
+This displays 2D projections of the sequence of 3D objects which are \
+the projections of the 4D analog to the cube: as a square is composed \
+of four lines, each touching two others; and a cube is composed of \
+six squares, each touching four others; a hypercube is composed of \
+eight cubes, each touching six others. To make it easier to \
+visualize the rotation, it uses a different color for the edges of \
+each face. Don't think about it too long, or your brain will melt. \
+Written by Joe Keane, Fritz Mueller, and Jamie Zawinski.",
+"*hacks.hyperball.documentation: \
+Hyperball is to hypercube as dodecahedron is to cube: this displays \
+a 2D projection of the sequence of 3D objects which are the projections \
+of the 4D analog to the dodecahedron. Written by Joe Keane.",
+"*hacks.halo.documentation: \
+This draws trippy psychedelic circular patterns that hurt to look at. \
+It can also animate the control-points, but that takes a lot of CPU \
+and bandwidth. Written by Jamie Zawinski.",
+"*hacks.maze.documentation: \
+This is the ancient X maze demo, modified to work with xscreensaver. \
+It generates a random maze, then solves it with visual feedback. \
+Originally by Jim Randell; modified by a cast of thousands.",
+"*hacks.noseguy.documentation: \
+A little man with a big nose wanders around your screen saying \
+things. The things which he says can come from a file, or from an \
+external program like `zippy' or `fortune'. This was extracted from \
+`xnlock' by Dan Heller. Colorized by Jamie Zawinski.",
+"*hacks.flame.documentation: \
+Another iterative fractal generator. Written by Scott Draves.",
+"*hacks.lmorph.name: LMorph",
+"*hacks.lmorph.documentation: \
+This generates random spline-ish line drawings and morphs between \
+them. Written by Sverre H. Huseby and Glenn T. Lines.",
+"*hacks.deco.documentation: \
+This one subdivides and colors rectangles randomly. It looks kind of \
+like Brady-Bunch-era rec-room wall paneling. (Raven says: ``this \
+screensaver is ugly enough to peel paint.'') Written by Jamie \
+Zawinski, inspired by Java code by Michael Bayne.",
+"*hacks.moire.documentation: \
+This one draws cool circular interference patterns. Most of the \
+circles you see aren't explicitly rendered, but show up as a result \
+of interactions between the other pixels that were drawn. Written by \
+Jamie Zawinski, inspired by Java code by Michael Bayne. As he \
+pointed out, the beauty of this one is that the heart of the display \
+algorithm can be expressed with just a pair of loops and a handful of \
+arithmetic, giving it a high ``display hack metric''.",
+"*hacks.moire2.documentation: \
+Another example of the fun you can have with moire \
+interference patterns; this hack generates fields of concentric \
+circles or ovals, and combines the planes with various operations. \
+The planes are moving independently of one another, causing the \
+interference lines to ``spray.'' Written by Jamie Zawinski.",
+"*hacks.lightning.documentation: \
+This one draws crackling fractal lightning bolts. It's simple, \
+direct, and to the point. If only it had sound... Written by Keith \
+Romberg.",
+"*hacks.strange.documentation: \
+This draws strange attractors: it's a colorful, \
+unpredictably-animating field of dots that swoops and twists around. \
+The motion is very nice. Written by Massimino Pascal.",
+"*hacks.spiral.documentation: \
+Moving circular patterns, by Peter Schmitzberger. Moving circular \
+patterns means moire; interference patterns, of course.",
+"*hacks.laser.documentation: \
+Moving radiating lines, that look vaguely like scanning laser beams. \
+Written by Pascal Pensa. (Frankie say: relax.)",
+"*hacks.grav.documentation: \
+This program draws a simple orbital simulation. If you turn on \
+trails, it looks kind of like a cloud-chamber photograph. Written \
+by Greg Bowering.",
+"*hacks.drift.documentation: \
+How could one possibly describe this except as ``drifting recursive \
+fractal cosmic flames?'' Another fine hack from the Scott Draves \
+collection of fine hacks.",
+"*hacks.ifs.name: IFS",
+"*hacks.ifs.documentation: \
+This one draws spinning, colliding iterated-function-system images. \
+Written by Massimino Pascal.",
+"*hacks.julia.documentation: \
+This one draws spinning, animating (are you detecting a pattern here \
+yet?) explorations of the Julia set. You've probably seen static \
+images of this fractal form before, but it's a lot of fun to watch in \
+motion as well. One interesting thing is that there is a small \
+swinging dot passing in front of the image, which indicates the \
+control point from which the rest of the image was generated. \
+Written by Sean McCullough.",
+"*hacks.penrose.documentation: \
+Draws quasiperiodic tilings; think of the implications on modern \
+formica technology. Written by Timo Korvola. \
+ \\n\\n\
+In April 1997, Sir Roger Penrose, a British math professor who has \
+worked with Stephen Hawking on such topics as relativity, black \
+holes, and whether time has a beginning, filed a \
+copyright-infringement lawsuit against the Kimberly-Clark \
+Corporation, which Penrose said copied a pattern he created (a \
+pattern demonstrating that ``a nonrepeating pattern could exist in \
+nature'') for its Kleenex quilted toilet paper. Penrose said he \
+doesn't like litigation but, ``When it comes to the population of \
+Great Britain being invited by a multinational to wipe their bottoms \
+on what appears to be the work of a Knight of the Realm, then a last \
+stand must be taken.'' \
+ \\n\\n\
+As reported by News of the Weird #491, 4-jul-1997.",
+"*hacks.sierpinski.documentation: \
+This draws the two-dimensional variant of the recursive Sierpinski \
+triangle fractal. Written by Desmond Daignault.",
+"*hacks.braid.documentation: \
+Draws random color-cycling inter-braided concentric circles. Written \
+by John Neil.",
+"*hacks.galaxy.documentation: \
+This draws spinning galaxies, which then collide and scatter their \
+stars to the, uh, four winds or something. Originally an Amiga \
+program by Uli Siegmund.",
+"*hacks.bouboule.documentation: \
+This draws what looks like a spinning, deforming baloon with \
+varying-sized spots painted on its invisible surface. Written by \
+Jeremie Petit.",
+"*hacks.swirl.documentation: \
+More flowing, swirly patterns. This version is by M. Dobie and R. \
+Taylor, but you might have seen a Mac program similar to this called \
+FlowFazer. There is also a cool Java applet of a similar concept",
+"*hacks.flag.documentation: \
+This draws a waving colored flag, that undulates its way around the \
+screen. The trick is the flag can contain arbitrary text and images. \
+By default, it displays either the current system name and OS \
+type, or a picture of ``Bob,'' but you can replace the text or the \
+image with a command-line option. Written by Charles Vidal and Jamie \
+Zawinski.",
+"*hacks.sphere.documentation: \
+Another of the classic screenhacks of the distant past, this one \
+draws shaded spheres in multiple colors. This hack traces its \
+lineage back to Tom Duff in 1982.",
+"*hacks.forest.documentation: \
+This draws fractal trees. Written by Peter Baumung. Everybody loves \
+fractals, right?",
+"*hacks.lisa.documentation: \
+This draws Lisajous loops, by Caleb Cullen. Remember that device \
+they had the Phantom Zone prisoners in during their trial in \
+Superman? I think that was one of these.",
+"*hacks.lissie.documentation: \
+Another Lissajous figure. This one draws the progress of circular \
+shapes along a path. Written by Alexander Jolk.",
+"*hacks.goop.documentation: \
+This draws set of animating, transparent, amoeba-like blobs. The \
+blobs change shape as they wander around the screen, and they are \
+translucent, so you can see the lower blobs through the higher ones, \
+and when one passes over another, their colors merge. Written by \
+Jamie Zawinski. I got the idea for this from a cool mouse pad I \
+have, which achieves the same kind of effect in real life by having \
+several layers plastic with colored oil between them. Written by \
+Jamie Zawinski.",
+"*hacks.starfish.documentation: \
+This generates a sequence of undulating, throbbing, star-like \
+patterns which pulsate, rotate, and turn inside out. Another display \
+mode uses these shapes to lay down a field of colors, which are then \
+cycled. The motion is very organic. Written by Jamie Zawinski.",
+"*hacks.munch.documentation: \\n\
+ DATAI 2 \\n\
+ ADDB 1,2 \\n\
+ ROTC 2,-22 \\n\
+ XOR 1,2 \\n\
+ JRST .-4 \\n\
+ \\n\
+As reported by HAKMEM, in 1962, Jackson Wright wrote the above PDP-1 \
+code. That code still lives on in this screenhack, some 35 years \
+later. The number of lines of enclosing code has increased \
+substantially, however. This version is by Tim Showalter.",
+"*hacks.fadeplot.name: FadePlot",
+"*hacks.fadeplot.documentation: \
+Draws what looks like a waving ribbon following a sinusoidal path. \
+Written by Bas van Gaalen and Charles Vidal.",
+"*hacks.coral.documentation: \
+Simulates coral growth, albeit somewhat slowly. This image doesn't \
+really do it justice. Written by Frederick Roeber.",
+"*hacks.mountain.documentation: \
+Generates random 3d plots that look vaguely mountainous. Written by \
+Pascal Pensa.",
+"*hacks.triangle.documentation: \
+Generates random mountain ranges using iterative subdivision of \
+triangles. Written by Tobias Gloth.",
+"*hacks.worm.documentation: \
+An ancient xlock hack that draws multicolored worms that crawl around \
+the screen. Written by Brad Taylor, Dave Lemke, Boris Putanec, and \
+Henrik Theiling.",
+"*hacks.rotor.documentation: \
+Another ancient xlock demo, this one by Tom Lawrence. It draws a \
+line segment moving along a complex spiraling curve. I tweaked this \
+to generate curvier lines, but still frames of it don't look like \
+much.",
+"*hacks.ant.documentation: \
+A cellular automaton that is really a two-dimensional Turing machine: \
+as the heads (``ants'') walk along the screen, they change pixel \
+values in their path. Then, as they pass over changed pixels, their \
+behavior is influenced. Written by David Bagley.",
+"*hacks.demon.documentation: \
+A cellular automaton that starts with a random field, and organizes \
+it into stripes and spirals. Written by David Bagley.",
+"*hacks.loop.documentation: \
+This one produces loop-shaped colonies that spawn, age, and \
+eventually die. Written by David Bagley.",
+"*hacks.vines.documentation: \
+This one generates a continuous sequence of small, curvy geometric \
+patterns. It scatters them around your screen until it fills up, \
+then it clears the screen and starts over. Written by Tracy Camp and \
+David Hansen.",
+"*hacks.kaleidescope.documentation: \
+Another clone of an ancient meme, consisting largely of frenetic \
+rotational motion of colored lines. This one is by Ron Tapia. The \
+motion is nice, but I think it needs more solids, or perhaps just \
+brighter colors. More variations in the rotational speed might help, \
+too.",
+"*hacks.xjack.documentation: \
+This program behaves schizophrenically and makes a lot of typos. \
+Written by Jamie Zawinski. If you haven't seen Stanley Kubrick's \
+masterpiece, ``The Shining,'' you won't get it. Those who have \
+describe this hack as ``inspired.''",
+"*hacks.xlyap.documentation: \
+This generates pretty fractal pictures by doing funky math involving \
+the ``Lyapunov exponent.'' It has a cool interactive mode, too. \
+Written by Ron Record.",
+"*hacks.cynosure.documentation: \
+A hack similar to `greynetic', but less frenetic. The first \
+implementation was by Stephen Linhart; then Ozymandias G. Desiderata \
+wrote a Java applet clone. That clone was discovered by Jamie \
+Zawinski, and ported to C for inclusion here.",
+"*hacks.flow.documentation: \
+Another series of strange attractors: a flowing series of points, \
+making strange rotational shapes. Written by Jeff Butterworth.",
+"*hacks.epicycle.documentation: \
+This program draws the path traced out by a point on the edge of a \
+circle. That circle rotates around a point on the rim of another \
+circle, and so on, several times. These were the basis for the \
+pre-heliocentric model of planetary motion. Written by James \
+Youngman.",
+"*hacks.interference.documentation: \
+Another color-field hack, this one works by computing decaying \
+sinusoidal waves, and allowing them to interfere with each other as \
+their origins move. Written by Hannu Mallat.",
+"*hacks.truchet.documentation: \
+This draws line- and arc-based Truchet patterns that tile the screen. \
+Written by Adrian Likins.",
+"*hacks.bsod.name: BSOD",
+"*hacks.bsod.documentation: \
+BSOD stands for ``Blue Screen of Death.'' The finest in personal \
+computer emulation, this hack simulates popular screen savers from a \
+number of less robust operating systems. Written by Jamie Zawinski.",
+"*hacks.crystal.documentation: \
+Moving polygons, similar to a kaleidescope (more like a kaleidescope \
+than the hack called `kaleid,' actually.) This one by Jouk Jansen.",
+"*hacks.discrete.documentation: \
+More ``discrete map'' systems, including new variants of Hopalong and \
+Julia, and a few others. Written by Tim Auckland.",
+"*hacks.kumppa.documentation: \
+Spiraling, spinning, and very, very fast splashes of color rush \
+toward the screen. Written by Teemu Suutari.",
+"*hacks.rd-bomb.name: RD-Bomb",
+"*hacks.rd-bomb.documentation: \
+Another variation of the `Bomb' program by Scott Draves. This draws \
+a grid of growing square-like shapes that, once they overtake each \
+other, react in unpredictable ways. ``RD'' stands for \
+reaction-diffusion.",
+"*hacks.sonar.documentation: \
+This program draws a simulation of a sonar screen. Written by \
+default, it displays a random assortment of ``bogies'' on the screen, \
+but if compiled properly, it can ping (pun intended) your local \
+network, and actually plot the proximity of the other hosts on your \
+network to you. It would be easy to make it monitor other sources of \
+data, too. (Processes? Active network connections? CPU usage per \
+user?) Written by Stephen Martin.",
+"*hacks.t3d.name: T3D",
+"*hacks.t3d.documentation: \
+This draws a working analog clock composed of floating, throbbing \
+bubbles. Written by Bernd Paysan.",
+"*hacks.penetrate.documentation: \
+This hack simulates the classic arcade game Missile Command. Written \
+by Adam Miller.",
+"*hacks.deluxe.documentation: \
+This draws a pulsing sequence of stars, circles, and lines. It would \
+look better if it was faster, but as far as I can tell, there is no \
+way to make this be both: fast, and flicker-free. Yet another reason \
+X sucks. Written by Jamie Zawinski.",
+"*hacks.compass.documentation: \
+This draws a compass, with all elements spinning about randomly, for \
+that ``lost and nauseous'' feeling. Written by Jamie Zawinski.",
+"*hacks.squiral.documentation: \
+Draws a set of interacting, square-spiral-producing automata. The \
+spirals grow outward until they hit something, then they go around \
+it. Written by Jeff Epler.",
+"*hacks.xflame.documentation: \
+Draws a simulation of pulsing fire. It can also take an arbitrary \
+image and set it on fire too. Written by Carsten Haitzler, hacked on \
+by many others.",
+"*hacks.wander.documentation: \
+Draws a colorful random-walk, in various forms. Written by Rick \
+Campbell.",
+"*hacks.critical.documentation: \
+Draws a system of self-organizing lines. It starts out as random \
+squiggles, but after a few iterations, order begins to appear. \
+Written by Martin Pool.",
+"*hacks.phosphor.documentation: \
+Draws a simulation of an old terminal, with large pixels and \
+long-sustain phosphor. It can run any program as a source of the text \
+it displays. Written by Jamie Zawinski.",
+"*hacks.xmatrix.documentation: \
+A rendition of the text scrolls seen in the movie ``The Matrix.'' \
+Written by Jamie Zawinski.",
+"*hacks.petri.documentation: \
+This simulates colonies of mold growing in a petri dish. Growing \
+colored circles overlap and leave spiral interference in their wake. \
+Written by Dan Bornstein.",
+"*hacks.shadebobs.name: ShadeBobs",
+"*hacks.shadebobs.documentation: \
+This draws smoothly-shaded oscilating oval patterns, that look \
+something like vapor trails or neon tubes. Written by Shane Smit.",
+"*hacks.ccurve.name: C Curve",
+"*hacks.ccurve.documentation: \
+Generates self-similar linear fractals, including the classic ``C \
+Curve.'' Written by Rick Campbell.",
+"*hacks.blaster.documentation: \
+Draws a simulation of flying space-combat robots (cleverly disguised \
+as colored circles) doing battle in front of a moving star field. \
+Written by Jonathan Lin.",
+"*hacks.bumps.documentation: \
+A bit like `Spotlight', except that instead of merely exposing part \
+of your desktop, it creates a bump map from it. Basically, it \
+3D-izes a roaming section of your desktop, based on color intensity. \
+Written by Shane Smit.",
+"*hacks.xteevee.name: XTeeVee",
+"*hacks.xteevee.documentation: \
+XTeeVee simulates various television problems, including static, \
+loss of vertical hold, and a test pattern. By Greg Knauss.",
+"*hacks.xspirograph.name: XSpiroGraph",
+"*hacks.xspirograph.documentation: \
+Simulates that pen-in-nested-plastic-gears toy from your childhood. \
+By Rohit Singh.",
+"*hacks.nerverot.name: NerveRot",
+"*hacks.nerverot.documentation: \
+Draws different shapes composed of nervously vibrating squiggles, \
+as if seen through a camera operated by a monkey on crack. \
+By Dan Bornstein.",
+"*hacks.webcollage.name: WebCollage",
+"*hacks.webcollage.documentation: \
+This program makes collages out of random images pulled off of the \
+World Wide Web. It finds these images by doing random web searches, \
+and then extracting images from the returned pages. It can also be \
+set up to filter the images through the `VidWhacker' program, above, \
+which looks really great. \
+ \\n\\n\
+(Note that most of the images it finds are text, and not pictures. \
+This is because most of the web is pictures of text. Which is pretty \
+sad.) Written by Jamie Zawinski.",
+"*hacks.vidwhacker.name: VidWhacker",
+"*hacks.vidwhacker.documentation: \
+This is actually just a shell script that grabs a frame of video from \
+the system's video input, and then uses some PBM filters (chosen at \
+random) to manipulate and recombine the video frame in various ways \
+(edge detection, subtracting the image from a rotated version of \
+itself, etc.) Then it displays that image for a few seconds, and \
+does it again. This works really well if you just feed broadcast \
+television into it. \
+ \\n\\n\
+Currently, the three lines of the script that actually grab the \
+source picture are SGI specific, but it should be trivial to adapt it \
+to work on other systems that can grab video (please send me the \
+changes if you do this...)",
+"*hacks.rocks.documentation: \
+This draws an animation of flight through an asteroid field, with \
+changes in rotation and direction. It can also display 3D \
+separations for red/blue glasses! Mostly written by Jamie Zawinski.",
+"*hacks.bubbles.documentation: \
+This simulates the kind of bubble formation that happens when water \
+boils:small bubbles appear, and as they get closer to each other, \
+they combine to form larger bubbles, which eventually pop. Written \
+by James Macnicol.",
+"*hacks.gears.documentation: \
+This draws sets of turning, interlocking gears, rotating in three \
+dimensions. Another GL hack, by Danny Sung, Brian Paul, Ed Mackey, \
+and Jamie Zawinski.",
+"*hacks.superquadrics.documentation: \
+Ed Mackey reports that he wrote the first version of this program in \
+BASIC on a Commodore 64 in 1987, as a 320x200 black and white \
+wireframe. Now it is GL and has specular reflections.",
+"*hacks.morph3d.name: Morph3D",
+"*hacks.morph3d.documentation: \
+Another 3d shape-changing GL hack, by Marcelo Vianna. It has the \
+same shiny-plastic feel as Superquadrics, as many computer-generated \
+objects do...",
+"*hacks.cage.documentation: \
+This draws Escher's ``Impossible Cage,'' a 3d analog of a moebius \
+strip, and rotates it in three dimensions. Written by Marcelo \
+Vianna.",
+"*hacks.moebius.documentation: \
+Another M. C. Escher hack by Marcelo Vianna, this one draws \
+``Moebius Strip II,'' a GL image of ants walking along the surface of \
+a moebius strip.",
+"*hacks.stairs.documentation: \
+by Marcelo Vianna's third Escher GL hack, this one draws an \
+``infinite'' staircase.",
+"*hacks.pipes.documentation: \
+If you've ever been in the same room with a Windows NT machine, \
+you've probably seen this GL hack. This version is by Marcelo \
+Vianna.",
+"*hacks.sproingies.documentation: \
+Q-Bert meets Marble Madness! Written by Ed Mackey.",
+"*hacks.rubik.documentation: \
+Draws a Rubik's Cube that rotates in three dimensions and repeatedly \
+shuffles and solves itself. Another fine GL hack by Marcelo Vianna.",
+"*hacks.atlantis.documentation: \
+This is xfishtank writ large: a GL animation of a number of sharks, \
+dolphins, and whales. The swimming motions are great. Originally \
+written by Mark Kilgard.",
+"*hacks.lament.documentation: \
+Animates a simulation of Lemarchand's Box, repeatedly solving itself. \
+Requires OpenGL, and a machine with fast hardware support for texture \
+maps. Warning: occasionally opens doors. Written by Jamie Zawinski.",
+"*hacks.bubble3d.name: Bubble3D",
+"*hacks.bubble3d.documentation: \
+Draws a stream of rising, undulating 3D bubbles, rising toward the \
+top of the screen, with nice specular reflections. Written by Richard \
+Jones.",
+"*hacks.glplanet.name: GLPlanet",
+"*hacks.glplanet.documentation: \
+Draws a planet bouncing around in space. Written by David Konerding. \
+The built-in image is a map of the earth (extracted from `xearth'), \
+but you can wrap any texture around the sphere, e.g., the planetary \
+textures that come with `ssystem'.",
+"*hacks.pulsar.documentation: \
+Draws some intersecting planes, making use of alpha blending, fog, \
+textures, and mipmaps, plus a ``frames per second'' meter so that you \
+can tell how fast your graphics card is... Requires OpenGL. Written \
+by David Konerding.",
+"*hacks.extrusion.documentation: \
+Draws various rotating extruded shapes that twist around, lengthen, \
+and turn inside out. Created by David Konerding from the samples \
+that come with the GL Extrusion library by Linas Vepstas.",
+"*hacks.sierpinski3d.name: Sierpinski3D",
+"*hacks.sierpinski3d.documentation: \
+This draws the three-dimensional variant of the recursive Sierpinski \
+triangle fractal, using GL. Written by Tim Robinson and Jamie Zawinski.",
+"*hacks.ripples.documentation: \
+This draws rippling interference patterns like splashing water. \
+With the -water option, it manipulates your desktop image to look \
+like something is dripping into it. Written by Tom Hammersley.",
+"*hacks.gflux.name: GFlux",
+"*hacks.gflux.documentation: \
+Draws a rippling waves on a rotating wireframe grid, using GL. \
+Written by Josiah Pease.",
+"*hacks.xrayswarm.name: XRaySwarm",
+"*hacks.xrayswarm.documentation: \
+Draws a few swarms of critters flying around the screen, with nicely \
+faded color trails behind them. Written by Chris Leger.",
+"*hacks.zoom.documentation: \
+Zooms in on a part of the screen and then moves around. With the \
+-lenses option the result is like looking through many overlapping \
+lenses rather than just a simple zoom. Written by James Macnicol.",
+"*hacks.whirlwindwarp.name: WhirlwindWarp",
+"*hacks.whirlwindwarp.documentation: \
+Floating stars are acted upon by a mixture of simple 2D \
+forcefields. The strength of each forcefield changes \
+continuously, and it is also switched on and off at random. \
+By Paul 'Joey' Clark.",
+"*hacks.rotzoomer.name: RotZoomer",
+"*hacks.rotzoomer.documentation: \
+Creates a collage of rotated and scaled portions of the \
+screen. Written by Claudio Matsuoka.",
+"*hacks.stonerview.name: StonerView",
+"*hacks.stonerview.documentation: \
+Chains of colorful squares dance around each other in complex spiral \
+patterns. Written by Andrew Plotkin, based on SGI's `electropaint' \
+screensaver.",
+"*hacks.starwars.name: StarWars",
+"*hacks.starwars.documentation: \
+Draws a stream of text slowly scrolling into the distance at an \
+angle, over a star field, like at the beginning of the movie of the \
+same name. Written by Jamie Zawinski and Claudio Matauoka.",
+"*hacks.gltext.name: GLText",
+"*hacks.gltext.documentation: \
+Displays a few lines of text spinning around in a solid 3D font. \
+Written by Jamie Zawinski.",
+"*hacks.molecule.documentation: \
+Draws several different representations of molecules. Some common \
+molecules are built in, and it can also read PDB (Protein Data Base) \
+files as input. Written by Jamie Zawinski.",
+"*hacks.dangerball.name: DangerBall",
+"*hacks.dangerball.documentation: \
+Draws a ball that periodically extrudes many random spikes. Ouch! \
+Written by Jamie Zawinski.",
+"*hacks.xdaliclock.name: XDaliClock",
+"*hacks.xdaliclock.documentation: \
+XDaliClock draws a large digital clock, the numbers of which change by \
+``melting'' into their new shapes. Written by Jamie Zawinski. This \
+is not included with the XScreenSaver package, but if you don't have \
+it already, you can find it at <http://www.jwz.org/xdaliclock/>.",
+"*hacks.xearth.documentation: \
+XEarth draws an image of the Earth, as seen from your favorite vantage \
+point in space, correctly shaded for the current position of the Sun. \
+Written by Kirk Johnson. This is not included with the XScreenSaver \
+package, but if you don't have it already, you can find it at \
+<http://www.cs.colorado.edu/~tuna/xearth/>.",
+"*hacks.ssystem.name: SSystem",
+"*hacks.ssystem.documentation: \
+SSystem is a GL Solar System simulator. It simulates flybys of Sun, \
+the nine planets and a few major satellites, with four camera modes. \
+Written by Raul Alonso. This is not included with the XScreenSaver \
+package, but if you don't have it already, you can find it at \
+<http://www1.las.es/~amil/ssystem/>.",
+"*hacks.xmountains.documentation: \
+XMountains generates realistic-looking fractal terrains of snow-capped \
+mountains near water, with either a top view or a side view. \
+Written by Stephen Booth. This is not included with the XScreenSaver \
+package, but if you don't have it already, you can find it at \
+<http://www.epcc.ed.ac.uk/~spb/xmountains/>. \
+ \\n\\n\
+Be sure to compile it with -DVROOT or it won't work right when launched \
+by the xscreensaver daemon.",
+"*hacks.xaos.name: XaoS",
+"*hacks.xaos.documentation: \
+XaoS generates fast fly-through animations of the Mandelbrot and other \
+fractal sets. Written by Thomas Marsh and Jan Hubicka. This is not \
+included with the XScreenSaver package, but if you don't have it \
+already, you can find it at <http://limax.paru.cas.cz/~hubicka/XaoS/>.",
+"*hacks.xfishtank.name: XFishTank",
+"*hacks.xfishtank.documentation: \
+Fish! This is not included with the XScreenSaver package, but if you \
+don't have it already, you can find it at \
+<http://metalab.unc.edu/pub/Linux/X11/demos/>.",
+"*hacks.xsnow.documentation: \
+Draws falling snow and the occasional tiny Santa. By Rick Jansen. \
+You can find it at <http://www.euronet.nl/~rja/Xsnow/>.",
+"*hacks.goban.documentation: \
+Replays historical games of go (aka wei-chi and baduk) on the screen. \
+By Scott Draves. You can find it at <http://www.draves.org/goban/>.",
+"*hacks.electricsheep.name: ElectricSheep",
+"*hacks.electricsheep.documentation: \
+ElectricSheep is an xscreensaver module that displays mpeg video of \
+an animated fractal flame. In the background, it contributes render \
+cycles to the next animation. Periodically it uploades completed \
+frames to the server, where they are compressed for distribution to \
+all clients. \
+ \\n\\n\
+This program is recommended only if you have a high bandwidth \
+connection to the Internet. \
+ \\n\\n\
+By Scott Draves. You can find it at <http://www.electricsheep.org/>. \
+See that web site for configuration information.",
+"*hacks.cosmos.documentation: \
+Draws fireworks and zooming, fading flares. By Tom Campbell. \
+You can find it at <http://www.mindspring.com/~campbell/cosmos/>.",