bubbles - frying pan / soft drink simulation
.SH SYNOPSIS
.B bubbles
-[\-display \fIhost:display.screen\fP] [\-foreground \fIcolor\fP] [\-background \fIcolor\fP] [\-window] [\-root] [\-mono] [\-install] [\-visual \fIvisual\fP] [\-simple] [\-broken] [\-3D]
+[\-display \fIhost:display.screen\fP] [\-foreground \fIcolor\fP] [\-background \fIcolor\fP] [\-window] [\-root] [\-mono] [\-install] [\-visual \fIvisual\fP] [\-simple] [\-broken] [\-3D] [\-rise|\-drop] [-trails]
+[\-fps]
.SH DESCRIPTION
\fIBubbles\fP sprays lots of little random bubbles all over the window which
then grow until they reach their maximum size and go pop. The inspiration
.TP 8
.B \-delay microseconds
How much of a delay should be introduced between steps of the animation.
-Default 1, or about 1 microsecond. Actually, this is the delay between each
+Default 800, or about 800 microsecond. Actually, this is the delay between each
group of 15 new bubbles since such a delay between each step results in a
very slow animation rate.
.TP 8
.B \-quiet
Don't print messages explaining why one or several command line options
were ignored. This is disabled by default.
+.TP 8
+.B \-rise | \-drop
+.TP 8
+.B \-trails
+.TP 8
+.B \-fps
+Display the current frame rate and CPU load.
.SH NOTES
If you find the pace of things too slow, remember that there is a delay
even though you specify no \fI\-delay\fP option. Try using \fI\-nodelay\fP