<command arg="-root"/>
+ <hgroup>
+ <vgroup>
+ <number id="delay" type="slider" arg="-delay %"
+ _label="Frame rate" _low-label="Low" _high-label="High"
+ low="0" high="100000" default="20000"
+ convert="invert"/>
+
+ <number id="wave" type="slider" arg="-speed %"
+ _label="Wave speed" _low-label="Slow" _high-label="Fast"
+ low="0" high="0.50" default="0.05"
+ convert="invert"/>
+ </vgroup>
+ <vgroup>
+ <number id="squares" type="slider" arg="-squares %"
+ _label="Mesh density" _low-label="Sparse" _high-label="Dense"
+ low="2" high="40" default="19"/>
+
+ <number id="waves" type="slider" arg="-waves %"
+ _label="Waves" _low-label="1" _high-label="10"
+ low="1" high="10" default="3"/>
+ </vgroup>
+ </hgroup>
+
<select id="mode">
- <option id="wire" _label="Wire Mesh" arg-set="-mode wire"/>
- <option id="solid" _label="Flat Lighting" arg-set="-mode solid"/>
- <option id="light" _label="Directional Lighting"/>
+ <option id="wire" _label="Wire mesh" arg-set="-mode wire"/>
+ <option id="solid" _label="Flat lighting" arg-set="-mode solid"/>
+ <option id="light" _label="Directional lighting"/>
<option id="checker" _label="Checkerboard" arg-set="-mode checker"/>
- <option id="grab" _label="Screen Image" arg-set="-mode grab"/>
+ <option id="grab" _label="Picture" arg-set="-mode grab"/>
</select>
- <number id="speed" type="slider" arg="-delay %"
- _label="Animation Speed" _low-label="Slow" _high-label="Fast"
- low="0" high="50000" default="20000"
- convert="invert"/>
-
- <number id="wave" type="slider" arg="-speed %"
- _label="Wave Speed" _low-label="Slow" _high-label="Fast"
- low="0" high="0.50" default="0.05"
- convert="invert"/>
-
- <number id="squares" type="slider" arg="-squares %"
- _label="Mesh Density" _low-label="Sparse" _high-label="Dense"
- low="2" high="40" default="19"/>
-
- <number id="waves" type="spinbutton" arg="-waves %"
- _label="Waves" low="1" high="10" default="3"/>
-
- <boolean id="showfps" _label="Show Frames-per-Second" arg-set="-fps"/>
+ <boolean id="showfps" _label="Show frame rate" arg-set="-fps"/>
<!-- #### -resolution [4] -->
<!-- #### -flat [0] -->
<!-- #### -waveFreq [3.0] -->
<!-- #### -zoom [1.0] -->
+ <xscreensaver-image />
+
<_description>
-Draws a rippling waves on a rotating wireframe grid, using GL.
-Written by Josiah Pease.
+Draws a rippling waves on a rotating wireframe grid.
+
+Written by Josiah Pease; 2000.
</_description>
</screensaver>