<command arg="-root"/>
<number id="delay" type="slider" arg="-delay %"
- _label="Speed" _low-label="Slow" _high-label="Fast"
- low="0" high="20000" default="10000"
+ _label="Frame rate" _low-label="Low" _high-label="High"
+ low="0" high="100000" default="20000"
convert="invert"/>
- <select id="render">
- <option id="solid" _label="Normal"/>
- <option id="solid" _label="Untextured" arg-set="-no-texture"/>
- <option id="wire" _label="Wireframe" arg-set="-wireframe"/>
- </select>
-
- <boolean id="showfps" _label="Show Frames-per-Second" arg-set="-fps"/>
+ <boolean id="tex" _label="Textured" arg-unset="-no-texture"/>
+ <boolean id="wire" _label="Wireframe" arg-set="-wireframe"/>
+ <boolean id="showfps" _label="Show frame rate" arg-set="-fps"/>
<_description>
-Animates a simulation of Lemarchand's Box, repeatedly solving itself.
-Requires OpenGL, and a machine with fast hardware support for texture
-maps. Warning: occasionally opens doors. Written by Jamie Zawinski.
+Animates a simulation of Lemarchand's Box, the Lament Configuration,
+repeatedly solving itself.
+
+Warning: occasionally opens doors.
+
+http://en.wikipedia.org/wiki/Lemarchand%27s_box
+
+Written by Jamie Zawinski; 1998.
</_description>
</screensaver>