<?xml version="1.0" encoding="ISO-8859-1"?>
-<screensaver name="lockward" _label="Lockward">
+<screensaver name="lockward" _label="Lockward" gl="yes">
<command arg="-root" />
- <boolean id="blink"
- _label="Blinking effects"
- arg-unset="-no-blink" />
-
- <number id="rotateidle-min"
- type="slider"
- _label="Rotator idle time, minimum (ms)"
- _low-label="500"
- _high-label="10000"
- low="500"
- high="10000"
- default="1000"
- arg="-rotateidle-min %" />
-
- <number id="rotateidle-max"
- type="slider"
- _label="Rotator idle time, maximum (ms)"
- _low-label="500"
- _high-label="10000"
- low="500"
- high="10000"
- default="6000"
- arg="-rotateidle-max %" />
-
- <number id="blinkidle-min"
- type="slider"
- _label="Blink idle time, minimum (ms)"
- _low-label="500"
- _high-label="20000"
- low="500"
- high="20000"
- default="1000"
- arg="-blinkidle-min %" />
-
- <number id="blinkidle-max"
- type="slider"
- _label="Blink idle time, maximum (ms)"
- _low-label="500"
- _high-label="20000"
- low="500"
- high="20000"
- default="9000"
- arg="-blinkidle-max %" />
-
- <number id="blinkdwell-min"
- type="slider"
- _label="Blink dwell time, minimum (ms)"
- _low-label="50"
- _high-label="1500"
- low="50"
- high="1500"
- default="100"
- arg="-blinkdwell-min %" />
-
- <number id="blinkdwell-max"
- type="slider"
- _label="Blink dwell time, maximum (ms)"
- _low-label="50"
- _high-label="1500"
- low="50"
- high="1500"
- default="600"
- arg="-blinkdwell-max %" />
+ <number id="delay" type="slider" arg="-delay %"
+ _label="Frame rate" _low-label="Low" _high-label="High"
+ low="0" high="100000" default="20000"
+ convert="invert"/>
+
+ <hgroup>
+ <vgroup>
+ <number id="rotateidle-min" type="slider"
+ _label="Miniumum rotator idle time"
+ _low-label="Low" _high-label="High"
+ low="500" high="10000" default="1000" arg="-rotateidle-min %" />
+
+ <number id="blinkidle-min" type="slider"
+ _label="Minimum blink idle time"
+ _low-label="Low" _high-label="High"
+ low="500" high="20000" default="1000" arg="-blinkidle-min %" />
+
+ <number id="blinkdwell-min" type="slider"
+ _label="Minimum blink dwell time"
+ _low-label="Low" _high-label="High"
+ low="50" high="1500" default="100" arg="-blinkdwell-min %" />
+
+ <hgroup>
+ <boolean id="blink"
+ _label="Blinking effects"
+ arg-unset="-no-blink" />
+ <boolean id="showfps" _label="Show frame rate" arg-set="-fps"/>
+ </hgroup>
+
+ </vgroup>
+ <vgroup>
+
+ <number id="rotateidle-max" type="slider"
+ _label="Maximum rotator idle time"
+ _low-label="Low" _high-label="High"
+ low="500" high="10000" default="6000" arg="-rotateidle-max %" />
+
+ <number id="blinkidle-max" type="slider"
+ _label="Maximum blink idle time"
+ _low-label="Low" _high-label="High"
+ low="500" high="20000" default="9000" arg="-blinkidle-max %" />
+
+ <number id="blinkdwell-max" type="slider"
+ _label="Maximum blink dwell time"
+ _low-label="Low" _high-label="High"
+ low="50" high="1500" default="600" arg="-blinkdwell-max %" />
+ </vgroup>
+ </hgroup>
<_description>
A translucent spinning, blinking thing. Sort of a cross between the wards
in an old combination lock and those old backlit information displays that
animated and changed color via polarized light.
-Written by Leo L. Schwab; August, 2007.
+Written by Leo L. Schwab; 2007.
</_description>
</screensaver>