<command arg="-root"/>
<number id="delay" type="slider" arg="-solve-delay %"
- _label="Solve Speed" _low-label="Slow" _high-label="Fast"
- low="0" high="10000" default="5000"
+ _label="Frame rate" _low-label="Low" _high-label="High"
+ low="0" high="100000" default="10000"
convert="invert"/>
<number id="pre-delay" type="slider" arg="-pre-delay %"
- _label="Pre-Solve Delay"
- _low-label="0 Seconds" _high-label="10 Seconds"
+ _label="Linger before solving"
+ _low-label="0 seconds" _high-label="10 seconds"
low="0" high="10000000" default="2000000"/>
<number id="post-delay" type="slider" arg="-post-delay %"
- _label="Post-Solve Delay"
- _low-label="0 Seconds" _high-label="10 Seconds"
+ _label="Linger after solving"
+ _low-label="0 seconds" _high-label="10 seconds"
low="0" high="10000000" default="4000000"/>
<number id="grid-size" type="spinbutton" arg="-grid-size %"
- _label="Grid Size" low="0" high="100" default="0"/>
+ _label="Grid size" low="0" high="100" default="0"/>
<select id="generator">
- <option id="mrandom" _label="Random Generator"/>
- <option id="m0" _label="Backtracking Generator"
+ <option id="mrandom" _label="Random generator"/>
+ <option id="m0" _label="Backtracking generator"
arg-set="-generator 0"/>
- <option id="m1" _label="Seeding Generator"
+ <option id="m1" _label="Seeding generator"
arg-set="-generator 1"/>
- <option id="m2" _label="Joining Generator"
+ <option id="m2" _label="Joining generator"
arg-set="-generator 2"/>
</select>
<select id="ignorance">
- <option id="smart" _label="Head Toward Exit"/>
- <option id="dumb" _label="Ignorant of Exit Direction"
+ <option id="smart" _label="Head toward exit"/>
+ <option id="dumb" _label="Ignorant of exit direction"
arg-set="-ignorant"/>
</select>
<!-- #### -skip-color [orange] -->
<!-- #### -surround-color [slateblue] -->
+ <boolean id="showfps" _label="Show frame rate" arg-set="-fps"/>
+
<_description>
-This is the ancient X maze demo, modified to work with xscreensaver.
-It generates a random maze, then solves it with visual feedback.
-Originally by Jim Randell; modified by a cast of thousands.
+This generates random mazes (with various different algorithms), and
+then solves them. Backtracking and look-ahead paths are displayed in
+different colors.
+
+Written by Jim Randell and many others; 1992.
</_description>
</screensaver>