<command arg="-root"/>
- <number id="count" type="spinbutton" arg="-count %"
- _label="Count" low="0" high="20" default="0"/>
-
- <number id="speed" type="slider" arg="-delay %"
- _label="Speed" _low-label="Slow" _high-label="Fast"
- low="0" high="50000" default="40000"
+ <number id="delay" type="slider" arg="-delay %"
+ _label="Frame rate" _low-label="Low" _high-label="High"
+ low="0" high="100000" default="40000"
convert="invert"/>
- <boolean id="showfps" _label="Show Frames-per-Second" arg-set="-fps"/>
+ <select id="object">
+ <option id="random" _label="Random object"/>
+ <option id="tetra" _label="Tetrahedron" arg-set="-count 1"/>
+ <option id="cube" _label="Cube" arg-set="-count 2"/>
+ <option id="octa" _label="Octahedron" arg-set="-count 3"/>
+ <option id="dodeca" _label="Dodecahedron" arg-set="-count 4"/>
+ <option id="icosa" _label="Icosahedron" arg-set="-count 5"/>
+ </select>
+
+ <boolean id="showfps" _label="Show frame rate" arg-set="-fps"/>
<_description>
-Another 3d shape-changing GL hack, by Marcelo Vianna. It has the
-same shiny-plastic feel as Superquadrics, as many computer-generated
-objects do...
+Platonic solids that turn inside out and get spikey.
+
+http://en.wikipedia.org/wiki/Platonic_solid
+
+Written by Marcelo Vianna; 1997.
</_description>
</screensaver>