EXTRAS = README Makefile.in dxf2gl.pl vrml2gl.pl wfront2gl.pl \
molecules.sh starwars.txt
-TARFILES = $(SRCS) $(HDRS) $(MEN) $(RETIRED_MEN) $(EXTRAS)
+TARFILES = $(SRCS) $(HDRS) $(GL_MEN) $(RETIRED_MEN) $(EXTRAS)
default: all
validate_xml:
@echo "Validating XML..." ; \
- cd $(HACK_SRC) ; ./check-configs.pl $(EXES)
+ cd $(HACK_SRC) ; ./check-configs.pl $(GL_EXES) $(GLE_EXES) $(SUID_EXES)
distdepend:: check_men validate_xml
# How we build object files in this directory.
.c.o:
- $(CC) -c $(INCLUDES) $(DEFS) $(CFLAGS) $(X_CFLAGS) $<
+ $(CC) -c $(INCLUDES) $(DEFS) $(CPPFLAGS) $(CFLAGS) $(X_CFLAGS) $<
# How to build the "xscreensaver-gl-helper" program, that lets the daemon
# These hacks use a slightly-differently-compiled variant of xlockmore.c.
# This is how to make the the other .o file from it.
#
-XLM_CFLAGS=-DUSE_GL $(INCLUDES) $(DEFS) $(CFLAGS) $(X_CFLAGS)
+XLM_CFLAGS=-DUSE_GL $(INCLUDES) $(DEFS) $(CPPFLAGS) $(CFLAGS) $(X_CFLAGS)
xlockmore-gl.o: $(HACK_SRC)/xlockmore.c
$(CC) -o $@ -c $(XLM_CFLAGS) $(HACK_SRC)/xlockmore.c