-/* cubestorm, Copyright (c) 2003 Jamie Zawinski <jwz@jwz.org>
+/* cubestorm, Copyright (c) 2003-2014 Jamie Zawinski <jwz@jwz.org>
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* implied warranty.
*/
-#include <X11/Intrinsic.h>
-
-extern XtAppContext app;
-
-#define PROGCLASS "CubeStorm"
-#define HACK_INIT init_cube
-#define HACK_DRAW draw_cube
-#define HACK_RESHAPE reshape_cube
-#define HACK_HANDLE_EVENT cube_handle_event
-#define EVENT_MASK PointerMotionMask
-#define sws_opts xlockmore_opts
-
-#define DEF_SPIN "True"
-#define DEF_WANDER "True"
-#define DEF_SPEED "1.0"
-#define DEF_THICKNESS "0.06"
-#define DEF_COUNT "4"
-
#define DEFAULTS "*delay: 30000 \n" \
- "*count: 30 \n" \
+ "*count: " DEF_COUNT "\n" \
"*showFPS: False \n" \
"*fpsSolid: True \n" \
"*wireframe: False \n" \
- "*speed: " DEF_SPEED " \n" \
- "*spin: " DEF_SPIN "\n" \
- "*wander: " DEF_WANDER "\n" \
- "*thickness: " DEF_THICKNESS "\n" \
- "*count: " DEF_COUNT "\n" \
+ "*suppressRotationAnimation: True\n" \
+# define free_cube 0
+# define release_cube 0
#undef countof
#define countof(x) (sizeof((x))/sizeof((*x)))
#ifdef USE_GL /* whole file */
-#include <GL/glu.h>
+#define DEF_SPIN "True"
+#define DEF_WANDER "True"
+#define DEF_SPEED "1.0"
+#define DEF_THICKNESS "0.06"
+#define DEF_COUNT "4"
+#define DEF_DBUF "False"
typedef struct {
rotator *rot;
static Bool do_wander;
static GLfloat speed;
static GLfloat thickness;
+static Bool dbuf_p;
static XrmOptionDescRec opts[] = {
{ "-spin", ".spin", XrmoptionNoArg, "True" },
{ "-wander", ".wander", XrmoptionNoArg, "True" },
{ "+wander", ".wander", XrmoptionNoArg, "False" },
{ "-speed", ".speed", XrmoptionSepArg, 0 },
- { "-thickness", ".thickness", XrmoptionSepArg, 0 },
+ { "-db", ".doubleBuffer", XrmoptionNoArg, "True"},
+ { "+db", ".doubleBuffer", XrmoptionNoArg, "False"},
+ { "-thickness", ".thickness", XrmoptionSepArg, 0 },
};
static argtype vars[] = {
- {(caddr_t *) &do_spin, "spin", "Spin", DEF_SPIN, t_Bool},
- {(caddr_t *) &do_wander, "wander", "Wander", DEF_WANDER, t_Bool},
- {(caddr_t *) &speed, "speed", "Speed", DEF_SPEED, t_Float},
- {(caddr_t *) &thickness, "thickness", "Thickness", DEF_THICKNESS, t_Float},
+ {&do_spin, "spin", "Spin", DEF_SPIN, t_Bool},
+ {&do_wander, "wander", "Wander", DEF_WANDER, t_Bool},
+ {&speed, "speed", "Speed", DEF_SPEED, t_Float},
+ {&thickness, "thickness", "Thickness", DEF_THICKNESS, t_Float},
+ {&dbuf_p, "doubleBuffer", "DoubleBuffer", DEF_DBUF, t_Bool},
};
-ModeSpecOpt sws_opts = {countof(opts), opts, countof(vars), vars, NULL};
+ENTRYPOINT ModeSpecOpt cube_opts = {countof(opts), opts, countof(vars), vars, NULL};
static void
/* Window management, etc
*/
-void
+ENTRYPOINT void
reshape_cube (ModeInfo *mi, int width, int height)
{
GLfloat h = (GLfloat) height / (GLfloat) width;
+ int y = 0;
- glViewport (0, 0, (GLint) width, (GLint) height);
+ if (width > height * 5) { /* tiny window: show middle */
+ height = width * 9/16;
+ y = -height/2;
+ h = height / (GLfloat) width;
+ }
+
+ glViewport (0, y, (GLint) width, (GLint) height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
0.0, 0.0, 0.0,
0.0, 1.0, 0.0);
+# ifdef HAVE_MOBILE /* Keep it the same relative size when rotated. */
+ {
+ int o = (int) current_device_rotation();
+ if (o != 0 && o != 180 && o != -180)
+ glScalef (1/h, 1/h, 1/h);
+ }
+# endif
+
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
}
-Bool
+ENTRYPOINT Bool
cube_handle_event (ModeInfo *mi, XEvent *event)
{
cube_configuration *bp = &bps[MI_SCREEN(mi)];
- if (event->xany.type == ButtonPress &&
- event->xbutton.button & Button1)
- {
- bp->button_down_p = True;
- gltrackball_start (bp->trackball,
- event->xbutton.x, event->xbutton.y,
- MI_WIDTH (mi), MI_HEIGHT (mi));
- return True;
- }
- else if (event->xany.type == ButtonRelease &&
- event->xbutton.button & Button1)
- {
- bp->button_down_p = False;
- return True;
- }
- else if (event->xany.type == MotionNotify &&
- bp->button_down_p)
- {
- gltrackball_track (bp->trackball,
- event->xmotion.x, event->xmotion.y,
- MI_WIDTH (mi), MI_HEIGHT (mi));
- return True;
- }
+ if (gltrackball_event_handler (event, bp->trackball,
+ MI_WIDTH (mi), MI_HEIGHT (mi),
+ &bp->button_down_p))
+ return True;
else if (event->xany.type == KeyPress)
{
KeySym keysym;
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
return True;
}
- else if (c == '\r' || c == '\n')
- {
- new_cube_colors (mi);
- return True;
- }
+ else if (screenhack_event_helper (MI_DISPLAY(mi), MI_WINDOW(mi), event))
+ goto DEF;
+ }
+ else if (screenhack_event_helper (MI_DISPLAY(mi), MI_WINDOW(mi), event))
+ {
+ DEF:
+ new_cube_colors (mi);
+ return True;
}
return False;
}
-void
+ENTRYPOINT void
init_cube (ModeInfo *mi)
{
cube_configuration *bp;
int wire = MI_IS_WIREFRAME(mi);
int i;
- if (!bps) {
- bps = (cube_configuration *)
- calloc (MI_NUM_SCREENS(mi), sizeof (cube_configuration));
- if (!bps) {
- fprintf(stderr, "%s: out of memory\n", progname);
- exit(1);
- }
+ MI_INIT (mi, bps);
- bp = &bps[MI_SCREEN(mi)];
- }
+# ifdef HAVE_JWZGLES
+ dbuf_p = True;
+# endif
bp = &bps[MI_SCREEN(mi)];
if (MI_COUNT(mi) <= 0) MI_COUNT(mi) = 1;
- bp->trackball = gltrackball_init ();
+ bp->trackball = gltrackball_init (True);
bp->subcubes = (subcube *) calloc (MI_COUNT(mi), sizeof(subcube));
for (i = 0; i < MI_COUNT(mi); i++)
{
}
-void
+ENTRYPOINT void
draw_cube (ModeInfo *mi)
{
cube_configuration *bp = &bps[MI_SCREEN(mi)];
if (!bp->glx_context)
return;
+ glDrawBuffer(dbuf_p ? GL_BACK : GL_FRONT);
+
+ glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *(bp->glx_context));
+
glShadeModel(GL_SMOOTH);
glEnable(GL_DEPTH_TEST);
for (i = 0; i < MI_COUNT(mi); i++)
{
- static GLfloat bcolor[4] = {0.0, 0.0, 0.0, 1.0};
- static GLfloat bspec[4] = {1.0, 1.0, 1.0, 1.0};
- static GLfloat bshiny = 128.0;
+ GLfloat bcolor[4] = {0.0, 0.0, 0.0, 1.0};
+ GLfloat bspec[4] = {1.0, 1.0, 1.0, 1.0};
+ GLfloat bshiny = 128.0;
glPushMatrix();
if (mi->fps_p) do_fps (mi);
glFinish();
- glXSwapBuffers(dpy, window);
+ if (dbuf_p)
+ glXSwapBuffers(dpy, window);
}
+XSCREENSAVER_MODULE_2 ("CubeStorm", cubestorm, cube)
+
#endif /* USE_GL */