#ifdef USE_GL
-#include <X11/keysym.h>
+#ifndef HAVE_COCOA
+# include <X11/keysym.h>
+#endif
#include "gltrackball.h"
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
+# ifdef HAVE_JWZGLES /* #### glPolygonMode other than GL_FILL unimplemented */
if (display_mode == DISP_WIREFRAME)
- {
- glDisable(GL_DEPTH_TEST);
- glShadeModel(GL_FLAT);
- glPolygonMode(GL_FRONT_AND_BACK,GL_LINE);
- glDisable(GL_LIGHTING);
- glDisable(GL_LIGHT0);
- glDisable(GL_BLEND);
- }
- else if (display_mode == DISP_SURFACE)
+ display_mode = DISP_SURFACE;
+# endif
+
+ if (display_mode == DISP_SURFACE)
{
glEnable(GL_DEPTH_TEST);
glDepthFunc(GL_LESS);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA,GL_ONE);
}
- else
+ else /* display_mode == DISP_WIREFRAME */
{
glDisable(GL_DEPTH_TEST);
glShadeModel(GL_FLAT);
ENTRYPOINT Bool klein_handle_event(ModeInfo *mi, XEvent *event)
{
- Display *display = MI_DISPLAY(mi);
kleinstruct *kb = &klein[MI_SCREEN(mi)];
- KeySym sym;
+ KeySym sym = 0;
+ char c = 0;
+
+ if (event->xany.type == KeyPress || event->xany.type == KeyRelease)
+ XLookupString (&event->xkey, &c, 1, &sym, 0);
if (event->xany.type == ButtonPress &&
event->xbutton.button == Button1)
}
else if (event->xany.type == KeyPress)
{
- sym = XKeycodeToKeysym(display,event->xkey.keycode,0);
if (sym == XK_Shift_L || sym == XK_Shift_R)
{
kb->current_trackball = 1;
}
else if (event->xany.type == KeyRelease)
{
- sym = XKeycodeToKeysym(display,event->xkey.keycode,0);
if (sym == XK_Shift_L || sym == XK_Shift_R)
{
kb->current_trackball = 0;