# define MODE_moebius
# define refresh_moebius 0
# define DEFAULTS "*delay: 20000 \n" \
- "*showFPS: False \n"
+ "*showFPS: False \n" \
+ "*suppressRotationAnimation: True\n" \
# include "xlockmore.h" /* from the xscreensaver distribution */
#else /* !STANDALONE */
# include "xlock.h" /* from the xlockmore distribution */
#endif /* !STANDALONE */
-#ifdef HAVE_COCOA
+#ifdef HAVE_JWXYZ
# include "jwxyz.h"
#else
# include <X11/Xlib.h>
glPushMatrix();
+
glTranslatef(0.0, 0.0, -10.0);
gltrackball_rotate (mp->trackball);
glScalef(Scale4Iconic * mp->WindH / mp->WindW, Scale4Iconic, Scale4Iconic);
}
+# ifdef HAVE_MOBILE /* Keep it the same relative size when rotated. */
+ {
+ GLfloat h = MI_HEIGHT(mi) / (GLfloat) MI_WIDTH(mi);
+ int o = (int) current_device_rotation();
+ if (o != 0 && o != 180 && o != -180) {
+ glScalef (1/h, h, 1); /* #### not quite right */
+ h = 1.7;
+ glScalef (h, h, h);
+ }
+ }
+# endif
+
{
double x, y, z;
get_rotation (mp->rot, &x, &y, &z, !mp->button_down_p);