* Since I'm not a native English speaker, my apologies for any grammatical
* mistake.
*
- * My e-mail addresses are
- *
- * vianna@cat.cbpf.br
- * and
+ * My e-mail address is
* m-vianna@usa.net
* Marcelo F. Vianna (Apr-09-1997)
*
# define PROGCLASS "Pipes"
# define HACK_INIT init_pipes
# define HACK_DRAW draw_pipes
+# define HACK_RESHAPE reshape_pipes
# define pipes_opts xlockmore_opts
# define DEFAULTS "*delay: 100 \n" \
"*count: 2 \n" \
"*cycles: 5 \n" \
"*size: 500 \n" \
+ "*showFPS: False \n" \
+ "*fpsSolid: True \n" \
"*fisheye: True \n" \
"*tightturns: False \n" \
- "*rotatepipes: True \n" \
- "*noBuffer: True \n"
+ "*doubleBuffer: True \n" \
+ "*rotatepipes: True \n"
# include "xlockmore.h" /* from the xscreensaver distribution */
#else /* !STANDALONE */
# include "xlock.h" /* from the xlockmore distribution */
#define DEF_FISHEYE "True"
#define DEF_TIGHTTURNS "False"
#define DEF_ROTATEPIPES "True"
+#define DEF_DBUF "False"
#define NofSysTypes 3
static int factory;
static Bool fisheye, tightturns, rotatepipes;
+static Bool dbuf_p;
static XrmOptionDescRec opts[] =
{
{"-tightturns", ".pipes.tightturns", XrmoptionNoArg, (caddr_t) "on"},
{"+tightturns", ".pipes.tightturns", XrmoptionNoArg, (caddr_t) "off"},
{"-rotatepipes", ".pipes.rotatepipes", XrmoptionNoArg, (caddr_t) "on"},
- {"+rotatepipes", ".pipes.rotatepipes", XrmoptionNoArg, (caddr_t) "off"}
+ {"+rotatepipes", ".pipes.rotatepipes", XrmoptionNoArg, (caddr_t) "off"},
+ {"-db", ".pipes.doubleBuffer", XrmoptionNoArg, (caddr_t) "on"},
+ {"+db", ".pipes.doubleBuffer", XrmoptionNoArg, (caddr_t) "off"},
};
static argtype vars[] =
{
{(caddr_t *) & factory, "factory", "Factory", DEF_FACTORY, t_Int},
{(caddr_t *) & fisheye, "fisheye", "Fisheye", DEF_FISHEYE, t_Bool},
{(caddr_t *) & tightturns, "tightturns", "Tightturns", DEF_TIGHTTURNS, t_Bool},
- {(caddr_t *) & rotatepipes, "rotatepipes", "Rotatepipes", DEF_ROTATEPIPES, t_Bool}
+ {(caddr_t *) & rotatepipes, "rotatepipes", "Rotatepipes", DEF_ROTATEPIPES, t_Bool},
+ {(caddr_t *) & dbuf_p, "doubleBuffer", "DoubleBuffer", DEF_DBUF, t_Bool}
};
static OptionStruct desc[] =
{
{"-factory num", "how much extra equipment in pipes (0 for none)"},
{"-/+fisheye", "turn on/off zoomed-in view of pipes"},
{"-/+tightturns", "turn on/off tight turns"},
- {"-/+rotatepipes", "turn on/off pipe system rotation per screenful"}
+ {"-/+rotatepipes", "turn on/off pipe system rotation per screenful"},
+ {"-/+db", "turn on/off double buffering"}
};
ModeSpecOpt pipes_opts =
#ifdef USE_MODULES
ModStruct pipes_description =
{"pipes", "init_pipes", "draw_pipes", "release_pipes",
-#if defined( MESA ) && defined( SLOW )
"draw_pipes",
-#else
- "change_pipes",
-#endif
"change_pipes", NULL, &pipes_opts,
1000, 2, 5, 500, 4, 1.0, "",
"Shows a selfbuilding pipe system", 0, NULL};
/*************************************************************************/
typedef struct {
-#if defined( MESA ) && defined( SLOW )
int flip;
-#endif
+
GLint WindH, WindW;
int Cells[HCELLS][VCELLS][HCELLS];
int usedcolors[DEFINEDCOLORS];
}
}
-static void
-reshape(ModeInfo * mi, int width, int height)
+void
+reshape_pipes(ModeInfo * mi, int width, int height)
{
pipesstruct *pp = &pipes[MI_SCREEN(mi)];
/*glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 15.0); */
gluPerspective(65.0, (GLfloat) width / (GLfloat) height, 0.1, 20.0);
glMatrixMode(GL_MODELVIEW);
+
+ glClear(GL_COLOR_BUFFER_BIT);
}
static void
if (zera) {
pp->system_number = 1;
- glDrawBuffer(GL_FRONT_AND_BACK);
+ glDrawBuffer(dbuf_p ? GL_BACK : GL_FRONT);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
(void) memset(pp->Cells, 0, sizeof (pp->Cells));
for (X = 0; X < HCELLS; X++) {
pp->window = MI_WINDOW(mi);
if ((pp->glx_context = init_GL(mi)) != NULL) {
- reshape(mi, MI_WIDTH(mi), MI_HEIGHT(mi));
- pp->initial_rotation = -10.0;
+ reshape_pipes(mi, MI_WIDTH(mi), MI_HEIGHT(mi));
+ if (rotatepipes)
+ pp->initial_rotation = NRAND(180); /* jwz */
+ else
+ pp->initial_rotation = -10.0;
pinit(mi, 1);
if (factory > 0) {
if (!pp->glx_context)
return;
- glXMakeCurrent(display, window, *(pp->glx_context));
-
-#if defined( MESA ) && defined( SLOW )
- glDrawBuffer(GL_BACK);
-#else
- glDrawBuffer(GL_FRONT);
-#endif
glPushMatrix();
glTranslatef(0.0, 0.0, fisheye ? -3.8 : -4.8);
glTranslatef((pp->PX - 16) / 3.0 * 4.0, (pp->PY - 12) / 3.0 * 4.0, (pp->PZ - 16) / 3.0 * 4.0);
/* Finish the system with another sphere */
mySphere(0.6);
-#if defined( MESA ) && defined( SLOW )
- glXSwapBuffers(display, window);
-#endif
+
glPopMatrix();
/* If the maximum number of system was drawn, restart (clearing the screen), */
/* else start a new system. */
if (++pp->system_number > pp->number_of_systems) {
- (void) sleep(1);
+ if (!mi->fps_p)
+ sleep(1);
pinit(mi, 1);
} else {
pinit(mi, 0);
glFlush();
-#if defined( MESA ) && defined( SLOW )
- pp->flip = !pp->flip;
- if (pp->flip)
- glXSwapBuffers(display, window);
-#endif
+ if (dbuf_p)
+ glXSwapBuffers(display, window);
+
+ if (mi->fps_p) do_fps (mi);
}
void