[\-visual \fIvisual\fP] [\-ncolors \fIinteger\fP]
[\-iterations \fIinteger\fP] [\-points \fIinteger\fP]
[\-delay \fImicroseconds\fP] [\-delay2 \fImicroseconds\fP]
+[\-fps]
.SH DESCRIPTION
The \fIslip\fP program does lots of blits and chews up an image.
or the id number (decimal or hex) of a specific visual.
.TP 8
.B \-ncolors \fIinteger\fP
-How many colors should be used (if possible). Default 128.
+How many colors should be used (if possible). Default 200.
The colors used cycle through the hue, making N stops around
the color wheel.
.TP 8
.B \-delay \fImicroseconds\fP
How long we should wait between drawing each step. Default 50000,
or about 1/20th second.
+.TP 8
+.B \-fps
+Display the current frame rate and CPU load.
.SH ENVIRONMENT
.PP
.TP 8