+
+# ifdef USE_IPHONE
+ UIDeviceOrientation orientation, new_orientation;
+ BOOL screenLocked;
+
+ CGSize initial_bounds; // portrait-mode geometry
+
+ GLfloat rotation_ratio; // ratio thru rotation anim, or -1
+ NSSize rot_from, rot_to; // start size rect, end size rect
+ GLfloat angle_from, angle_to; // start angle, end angle
+ double rot_start_time;
+ BOOL ignore_rotation_p; // hack requests "always portrait".
+ // some want this, some do not.
+
+ NSSize rot_current_size; // current intermediate or final orientation.
+ GLfloat rot_current_angle; // only right angles when rotation complete.
+
+ NSTimer *crash_timer;
+
+ NSDictionary *function_tables;
+
+# endif // USE_IPHONE
+
+# ifdef USE_BACKBUFFER
+ CGContextRef backbuffer;
+ CGSize backbuffer_size;
+ CGColorSpaceRef colorspace;
+
+# ifdef BACKBUFFER_CGCONTEXT
+ CGContextRef window_ctx;
+# endif
+
+# endif // USE_BACKBUFFER