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http://www.tienza.es/crux/src/www.jwz.org/xscreensaver/xscreensaver-5.06.tar.gz
[xscreensaver]
/
hacks
/
config
/
superquadrics.xml
diff --git
a/hacks/config/superquadrics.xml
b/hacks/config/superquadrics.xml
index 20b360d91356f297b660861c9f1af1564b751437..cda1df1634748e60e7498fc5baa422f9ef7e2cd6 100644
(file)
--- a/
hacks/config/superquadrics.xml
+++ b/
hacks/config/superquadrics.xml
@@
-4,33
+4,29
@@
<command arg="-root"/>
<command arg="-root"/>
- <number id="
speed
" type="slider" arg="-delay %"
- _label="Speed" _low-label="Slow" _high-label="Fast"
+ <number id="
delay
" type="slider" arg="-delay %"
+ _label="
Animation
Speed" _low-label="Slow" _high-label="Fast"
low="0" high="80000" default="40000"
convert="invert"/>
<number id="spinspeed" type="slider" arg="-spinspeed %"
low="0" high="80000" default="40000"
convert="invert"/>
<number id="spinspeed" type="slider" arg="-spinspeed %"
- _label="Speed" _low-label="Slow" _high-label="Fast"
+ _label="Sp
in Sp
eed" _low-label="Slow" _high-label="Fast"
low="0.1" high="15.0" default="5.0"/>
<number id="count" type="slider" arg="-count %"
low="0.1" high="15.0" default="5.0"/>
<number id="count" type="slider" arg="-count %"
- _label="
Count
" _low-label="Low" _high-label="High"
+ _label="
Density
" _low-label="Low" _high-label="High"
low="0" high="100" default="25"/>
<number id="cycles" type="slider" arg="-cycles %"
low="0" high="100" default="25"/>
<number id="cycles" type="slider" arg="-cycles %"
- _label="
Count" _low-label="Low" _high-label="High
"
+ _label="
Duration" _low-label="Short" _high-label="Long
"
low="0" high="100" default="40"/>
low="0" high="100" default="40"/>
- <select id="render">
- <option id="wire" _label="Wireframe" arg-set="-wireframe"/>
- <option id="solid" _label="Solid"/>
- </select>
-
+ <boolean id="wire" _label="Wireframe" arg-set="-wireframe"/>
<boolean id="showfps" _label="Show Frames-per-Second" arg-set="-fps"/>
<_description>
<boolean id="showfps" _label="Show Frames-per-Second" arg-set="-fps"/>
<_description>
-Ed Mackey reports that he wrote the first version of this program in
-BASIC on a Commodore 64 in 1987, as a 320x200 black and white
-
wireframe. Now it is GL and has specular reflections
.
+Morphing 3D shapes.
+
+
Written by Ed Mackey; 1987, 1997
.
</_description>
</screensaver>
</_description>
</screensaver>