-\fIshuffle\fP (meaning perfer no particular direction), \fIin\fP (meaning
-move things toward the center), and \fIout\fP (meaing move things away
-from the center).
-.SH RESOURCES
-On some systems (currently, only SGIs), this program can, instead of grabbing
-a desktop image, grab a frame of video from an external camera and manipulate
-that instead. The following resources control that.
-.PP
-.TP 8
-.B grabVideoProbability \fR(Float)\fP
-What portion of the time to grab video rather than a screen image,
-between 0.0 and 1.0. Defaults to 0.5, or half the time.
-.TP 8
-.B videoDevice \fR(Integer)\fP
-The number of the default video input device to check first. If unspecified,
-the default camera (from videopanel(1)) will be checked first. After that, all
-other available video input devices will be checked in order.
-
-The first one which produces a non-black image will be used. If all images
-are black, the others will be re-checked a few times before giving up and
-falling back to simply grabbing a desktop image (but note that this takes a
-few seconds, so if you don't actually have any video sources hooked up, you
-should consider turning off video grabbing by setting
-\fBgrabVideoProbability\fP to 0.0.)
-.TP 8
-.B videoGain \fR(Float)\fP
-The amount by which to brighten the grabbed image. This defaults to 2.2.
+\fIshuffle\fP (meaning prefer no particular direction), \fIin\fP (meaning
+move things toward the center), \fIout\fP (meaning move things away
+from the center), \fImelt\fP (meaning melt straight
+downward), \fIstretch\fP (meaning stretch the screen downward),
+and \fIfuzz\fP (meaning go blurry instead of melty).