+b_draw.o: $(srcdir)/bubble3d.h
+b_draw.o: $(HACK_SRC)/xlockmoreI.h
+b_draw.o: $(HACK_SRC)/screenhack.h
+b_draw.o: ../../config.h
+b_draw.o: $(UTILS_SRC)/yarandom.h
+b_draw.o: $(UTILS_SRC)/usleep.h
+b_draw.o: $(UTILS_SRC)/resources.h
+b_draw.o: $(UTILS_SRC)/hsv.h
+b_draw.o: $(UTILS_SRC)/colors.h
+b_draw.o: $(UTILS_SRC)/grabscreen.h
+b_draw.o: $(UTILS_SRC)/visual.h
+b_draw.o: $(UTILS_SRC)/xshm.h
+b_lockglue.o: $(srcdir)/bubble3d.h
+b_lockglue.o: $(HACK_SRC)/xlockmoreI.h
+b_lockglue.o: $(HACK_SRC)/screenhack.h
+b_lockglue.o: ../../config.h
+b_lockglue.o: $(UTILS_SRC)/yarandom.h
+b_lockglue.o: $(UTILS_SRC)/usleep.h
+b_lockglue.o: $(UTILS_SRC)/resources.h
+b_lockglue.o: $(UTILS_SRC)/hsv.h
+b_lockglue.o: $(UTILS_SRC)/colors.h
+b_lockglue.o: $(UTILS_SRC)/grabscreen.h
+b_lockglue.o: $(UTILS_SRC)/visual.h
+b_lockglue.o: $(UTILS_SRC)/xshm.h
+b_lockglue.o: $(HACK_SRC)/xlockmore.h
+b_sphere.o: $(srcdir)/bubble3d.h
+b_sphere.o: $(HACK_SRC)/xlockmoreI.h
+b_sphere.o: $(HACK_SRC)/screenhack.h
+b_sphere.o: ../../config.h
+b_sphere.o: $(UTILS_SRC)/yarandom.h
+b_sphere.o: $(UTILS_SRC)/usleep.h
+b_sphere.o: $(UTILS_SRC)/resources.h
+b_sphere.o: $(UTILS_SRC)/hsv.h
+b_sphere.o: $(UTILS_SRC)/colors.h
+b_sphere.o: $(UTILS_SRC)/grabscreen.h
+b_sphere.o: $(UTILS_SRC)/visual.h
+b_sphere.o: $(UTILS_SRC)/xshm.h
+bubble3d.o: $(srcdir)/bubble3d.h
+bubble3d.o: $(HACK_SRC)/xlockmoreI.h
+bubble3d.o: $(HACK_SRC)/screenhack.h
+bubble3d.o: ../../config.h
+bubble3d.o: $(UTILS_SRC)/yarandom.h
+bubble3d.o: $(UTILS_SRC)/usleep.h
+bubble3d.o: $(UTILS_SRC)/resources.h
+bubble3d.o: $(UTILS_SRC)/hsv.h
+bubble3d.o: $(UTILS_SRC)/colors.h
+bubble3d.o: $(UTILS_SRC)/grabscreen.h
+bubble3d.o: $(UTILS_SRC)/visual.h
+bubble3d.o: $(UTILS_SRC)/xshm.h