-static double antdirection[ANTCOUNT] = {PI/2.0, PI/2.0, 0.0, PI/2.0, PI/2.0};
-
-static double antposition[ANTCOUNT][3] = {{-4.0, 5.0, 0.15},
- {-4.0, 3.0, 0.15},
- {-1.0, -2.0, 0.15},
- {-3.9, 6.0, 0.15},
- {2.0, -2.0, 0.15}};
-
-static int anton[ANTCOUNT] = {1, 0, 0, 0};
-
-static double antvelocity[ANTCOUNT] = {0.02,
- 0.02,
- 0.02,
- 0.02};
-
-static double antsize[ANTCOUNT] = {1.0,
- 1.0,
- 1.0,
- 1.0};
-
-#define EPSILON 0.01
-#define BOARDSIZE 10
-
-int bposition[ANTCOUNT][2] = {{0, 8},
- {9, 1},
- {1, 1},
- {4, 8},
- {2, 1},};
-
-#define BOARDCOUNT 2
-int currentboard = 0;
-
-int board[BOARDCOUNT][10][10];/* = {1, 1, 1, 1, 1, 1, 1, 1, 0, 1, */
-/* 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, */
-/* 1, 0, 0, 0, 1, 0, 0, 0, 0, 1, */
-/* 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, */
-/* 1, 0, 1, 1, 0, 1, 1, 0, 0, 1, */
-/* 1, 0, 1, 0, 0, 1, 0, 0, 1, 1, */
-/* 1, 0, 0, 0, 1, 1, 0, 1, 0, 1, */
-/* 1, 0, 1, 0, 1, 1, 0, 0, 0, 1, */
-/* 1, 0, 1, 0, 0, 0, 1, 0, 1, 1, */
-/* 1, 0, 1, 1, 1, 1, 1, 1, 1, 1,}; */
-
-#define PARTS 20
-int part[ANTCOUNT] = {0, 1, 5, 1, 3};
-double antpath[ANTCOUNT][PARTS][2];/* = {{-4.0, 5.0}, */
-int antpathlength[ANTCOUNT];
-/* {-4.0, 1.0}, */
-/* {-2.0, 1.0}, */
-/* {-2.0, 0.0}, */
-/* {-1.0, 0.0}, */
-/* {-1.0, -2.0}, */
-/* { 0.0, -2.0}, */
-/* { 0.0, -3.0}, */
-/* { 3.0, -3.0}, */
-/* { 3.0, -6.0},}; */
-
-#define checkImageWidth 64
-#define checkImageHeight 64
-GLubyte checkers[checkImageWidth][checkImageHeight][3];
-GLuint checktexture, brushedtexture;
-double elevator = 0.0;