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http://www.jwz.org/xscreensaver/xscreensaver-5.07.tar.gz
[xscreensaver]
/
hacks
/
glx
/
blinkbox.man
diff --git
a/hacks/glx/blinkbox.man
b/hacks/glx/blinkbox.man
index 12cf50fd89592ac815c38dfbef994e401cac094a..31f45d33dd7113391139a43cb62d7966df4486a6 100644
(file)
--- a/
hacks/glx/blinkbox.man
+++ b/
hacks/glx/blinkbox.man
@@
-13,6
+13,7
@@
blinkbox
[\-dissolve]
[\-fade]
[\-no\-blur]
[\-dissolve]
[\-fade]
[\-no\-blur]
+[\-fps]
.SH DESCRIPTION
Shows a ball contained inside of a bounding box. Colored blocks blink in
when the ball hits the edges.
.SH DESCRIPTION
Shows a ball contained inside of a bounding box. Colored blocks blink in
when the ball hits the edges.
@@
-35,7
+36,7
@@
Per-frame delay, in microseconds. Default: 30000 (0.03 seconds.).
Render in wireframe instead of solid.
.TP 8
.B \-boxsize
Render in wireframe instead of solid.
.TP 8
.B \-boxsize
-Sets the size of the colored boxes. Should be between 1 and
4. Default: 1
+Sets the size of the colored boxes. Should be between 1 and
8. Default: 2
.TP 8
.B \-dissolve | \-no-dissolve
Boxes shrink instead of just vanishing.
.TP 8
.B \-dissolve | \-no-dissolve
Boxes shrink instead of just vanishing.
@@
-45,6
+46,9
@@
Boxes fade to transparency instead of just vanishing.
.TP 8
.B \-blur | \-no-blur
Enable or disable motion blur on the ball. Default: blurry.
.TP 8
.B \-blur | \-no-blur
Enable or disable motion blur on the ball. Default: blurry.
+.TP 8
+.B \-fps
+Display the current frame rate, CPU load, and polygon count.
.SH ENVIRONMENT
.PP
.TP 8
.SH ENVIRONMENT
.PP
.TP 8