+ if (glb_config.bubble_colour[0] == -1.0) {
+ b->color[0] = ((float) (NRAND(100)) / 100.0);
+ b->color[1] = ((float) (NRAND(100)) / 100.0);
+ b->color[2] = ((float) (NRAND(100)) / 100.0);
+ } else {
+ b->color[0] = glb_config.bubble_colour[0];
+ b->color[1] = glb_config.bubble_colour[1];
+ b->color[2] = glb_config.bubble_colour[2];
+ }
+ b->color[3] = glb_config.bubble_colour[3];
+
+