- { &spin, "spin", "Spin", "True", t_Bool},
- { &wander, "wander", "Wander", "True", t_Bool},
- { &rndstart, "randomize", "Randomize", "True", t_Bool},
- { &tex, "texture", "Texture", "True", t_Bool},
- { &spinspeed, "spinspeed", "SpinSpeed", DEF_XYSPEED, t_Float},
- { &tspeed, "rotspeed", "RotSpeed", DEF_TSPEED, t_Float},
- { &wspeed, "wanderspeed", "WanderSpeed", DEF_WSPEED, t_Float},
- { &twait, "wait", "Wait", DEF_TWAIT, t_Float},
- { &size, "cubesize", "CubeSize", DEF_SIZE, t_Float},
- { &colmode_s, "colormode", "ColorMode", DEF_COLMODE, t_String}
+ { &spin, "spin", "Spin", DEF_SPIN, t_Bool},
+ { &wander, "wander", "Wander", DEF_WANDER, t_Bool},
+ { &rndstart, "randomize", "Randomize", DEF_RANDOMIZE, t_Bool},
+ { &tex, "texture", "Texture", DEF_TEXTURE, t_Bool},
+ { &spinspeed, "spinspeed", "SpinSpeed", DEF_SPINSPEED, t_Float},
+ { &tspeed, "rotspeed", "RotSpeed", DEF_ROTSPEED, t_Float},
+ { &wspeed, "wanderspeed", "WanderSpeed", DEF_WANDERSPEED, t_Float},
+ { &twait, "wait", "Wait", DEF_WAIT, t_Float},
+ { &size, "cubesize", "CubeSize", DEF_CUBESIZE, t_Float},
+ { &colmode_s, "colormode", "ColorMode", DEF_COLORMODE, t_String}