- {(caddr_t *) &do_spin, "spin", "Spin", DEF_SPIN, t_String},
- {(caddr_t *) &do_wander, "wander", "Wander", DEF_WANDER, t_Bool},
- {(caddr_t *) &do_texture, "texture", "Texture", DEF_TEXTURE, t_Bool},
- {(caddr_t *) &wave_count, "waves", "Waves", DEF_WAVE_COUNT, t_Int},
- {(caddr_t *) &wave_speed, "waveSpeed", "WaveSpeed", DEF_WAVE_SPEED, t_Int},
- {(caddr_t *) &wave_radius,"waveRadius","WaveRadius", DEF_WAVE_RADIUS,t_Int},
+ {&do_spin, "spin", "Spin", DEF_SPIN, t_String},
+ {&do_wander, "wander", "Wander", DEF_WANDER, t_Bool},
+ {&do_texture, "texture", "Texture", DEF_TEXTURE, t_Bool},
+ {&wave_count, "waves", "Waves", DEF_WAVES, t_Int},
+ {&wave_speed, "waveSpeed", "WaveSpeed", DEF_WAVE_SPEED, t_Int},
+ {&wave_radius,"waveRadius","WaveRadius", DEF_WAVE_RADIUS,t_Int},