- print_gl_string (mi->dpy,
-# ifdef HAVE_GLBITMAP
- e->xfont, e->font_dlist,
-# else
- e->font_data,
-# endif
- mi->xgwa.width, mi->xgwa.height,
- 10, mi->xgwa.height - 10,
- e->engine_name, False);
+ print_texture_label (mi->dpy, e->font_data,
+ mi->xgwa.width, mi->xgwa.height,
+ 1, e->engine_name);