+# ifdef HAVE_JWZGLES /* #### glPolygonMode other than GL_FILL unimplemented */
+ if (st->wire) {
+ glDisable(GL_DEPTH_TEST);
+ glColor3f (1, 1, 1);
+ glPushMatrix();
+ glScalef (0.33, 0.33, 1);
+ glBegin (GL_LINE_LOOP);
+ glVertex3f (-1, -1, 0); glVertex3f (-1, 1, 0);
+ glVertex3f ( 1, 1, 0); glVertex3f ( 1, -1, 0);
+ glEnd();
+ if (shape == 9) {
+ glBegin (GL_LINES);
+ glVertex3f (-1, -1, 0); glVertex3f (1, 1, 0);
+ glVertex3f (-1, 1, 0); glVertex3f (1, -1, 0);
+ glEnd();
+ }
+ glPopMatrix();
+ return;
+ }
+# endif
+