- print_gl_string(mi->dpy,
-# ifdef HAVE_GLBITMAP
- bp->font, bp->font_list,
-# else
- bp->font_data,
-# endif
- mi->xgwa.width, mi->xgwa.height,
- 10.0, (float) mi->xgwa.height - 10.0,
- s, False);
+ print_texture_label (mi->dpy, bp->font_data,
+ mi->xgwa.width, mi->xgwa.height,
+ 1, s);