ENTRYPOINT ModeSpecOpt noof_opts = {0, NULL, 0, NULL, NULL};
ENTRYPOINT ModeSpecOpt noof_opts = {0, NULL, 0, NULL, NULL};
glEnable(GL_LINE_SMOOTH);
glShadeModel(GL_FLAT);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_LINE_SMOOTH);
glShadeModel(GL_FLAT);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);