ENTRYPOINT ModeSpecOpt noof_opts = {0, NULL, 0, NULL, NULL};
typedef struct {
ENTRYPOINT ModeSpecOpt noof_opts = {0, NULL, 0, NULL, NULL};
typedef struct {
0.22824, 0.21256, 0.19891, 0.18693, 0.17633, 0.16687,
};
0.22824, 0.21256, 0.19891, 0.18693, 0.17633, 0.16687,
};
} {
float w1 = sin(bp->geep[l] * 15.3 * M_PI / 180.0);
wobble = 3.0 + 2.00 * sin(bp->geep[l] * 0.4 * M_PI / 180.0) + 3.94261 * w1;
} {
float w1 = sin(bp->geep[l] * 15.3 * M_PI / 180.0);
wobble = 3.0 + 2.00 * sin(bp->geep[l] * 0.4 * M_PI / 180.0) + 3.94261 * w1;
glVertex2f(x, y);
glVertex2f(x, -y); /* C */
glVertex2f(0.3, 0.0); /* D */
glVertex2f(x, y);
glVertex2f(x, -y); /* C */
glVertex2f(0.3, 0.0); /* D */
glVertex2f(x, y);
glVertex2f(0.3, 0.0); /* D */
glVertex2f(x, -y); /* C */
glVertex2f(x, y);
glVertex2f(0.3, 0.0); /* D */
glVertex2f(x, -y); /* C */
glEnable(GL_LINE_SMOOTH);
glShadeModel(GL_FLAT);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_LINE_SMOOTH);
glShadeModel(GL_FLAT);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);