+ if (sp->desc) /* local subnet */
+ {
+ glPushMatrix();
+ glTranslatef (0, 0, 0.00002);
+ mi->polygon_count += draw_text (mi, sp->desc, 1.35, M_PI * 0.75, 0, 10);
+ /* glRotatef (45, 0, 0, 1); */
+ /* mi->polygon_count += draw_text (mi, sp->desc, 1.2, M_PI/2, 0, 10); */
+ glPopMatrix();
+ }
+
+ if (sp->error)
+ sp->state = MSG;
+
+ switch (sp->state) {
+ case MSG: /* Frame 1: get "Resolving Hosts" on screen. */