(GLfloat) (thisSproingie->y) +
((GLfloat) (thisSproingie->frame) / 9.0),
(GLfloat) (thisSproingie->z));
(GLfloat) (thisSproingie->y) +
((GLfloat) (thisSproingie->frame) / 9.0),
(GLfloat) (thisSproingie->z));
clipplane[3] = ((GLdouble) (thisSproingie->frame) / 9.0) +
(si->wireframe ? 0.0 : 0.1);
glClipPlane(GL_CLIP_PLANE0, clipplane);
clipplane[3] = ((GLdouble) (thisSproingie->frame) / 9.0) +
(si->wireframe ? 0.0 : 0.1);
glClipPlane(GL_CLIP_PLANE0, clipplane);
/** glCallList(si->sproingies[0]);*/
/**/ renderList(si->sproingies[0], si->wireframe);
glDisable(GL_CLIP_PLANE0);
/** glCallList(si->sproingies[0]);*/
/**/ renderList(si->sproingies[0], si->wireframe);
glDisable(GL_CLIP_PLANE0);
glTranslatef((GLfloat) (thisSproingie->x) + 0.5,
(GLfloat) (thisSproingie->y) + 0.5,
(GLfloat) (thisSproingie->z) - 0.5);
glTranslatef((GLfloat) (thisSproingie->x) + 0.5,
(GLfloat) (thisSproingie->y) + 0.5,
(GLfloat) (thisSproingie->z) - 0.5);