-.B \-fps
-Display a running tally of how many frames per second are being rendered.
-In conjunction with \fB\-delay 0\fP, this can be a useful benchmark of
-your GL performance.
+.B \-font \fIfont-name\fP
+The name of the font to use. For best effect, this should be a large
+font (at least 36 points.) The bigger the font, the better looking the
+characters will be. Note that the size of this font affects only the
+clarity of the characters, not their size on the screen: for that, use
+the \fI\-size\fP or \fI\-columns\fP options.
+
+Default: -*-utopia-bold-r-normal-*-*-720-*-*-*-*-iso8859-1
+.TP 8
+.B \-no\-textures
+Instead of texture-mapping a real font to render the text, use a
+built-in font composed of line segments. On graphics cards without
+texture support, the line-segment font will have much better
+performance.