reshape_tunnel (ModeInfo *mi, int width, int height)
{
GLfloat h = (GLfloat) height / (GLfloat) width;
reshape_tunnel (ModeInfo *mi, int width, int height)
{
GLfloat h = (GLfloat) height / (GLfloat) width;
- glViewport (0, 0, (GLint) width, (GLint) height);
+ if (width > height * 5) { /* tiny window: show middle */
+ height = width * 9/16;
+ y = -height/2;
+ h = height / (GLfloat) width;
+ }
+
+ glViewport (0, y, (GLint) width, (GLint) height);
tmpbuf = calloc(bx * by * 4, sizeof(unsigned char));
if (gluScaleImage(GL_RGBA, teximage->width, teximage->height, GL_UNSIGNED_BYTE, teximage->data,
bx, by, GL_UNSIGNED_BYTE, tmpbuf))
tmpbuf = calloc(bx * by * 4, sizeof(unsigned char));
if (gluScaleImage(GL_RGBA, teximage->width, teximage->height, GL_UNSIGNED_BYTE, teximage->data,
bx, by, GL_UNSIGNED_BYTE, tmpbuf))
- if (!tconf) {
- tconf = (tunnel_configuration *)
- calloc (MI_NUM_SCREENS(mi), sizeof (tunnel_configuration));
- if (!tconf) {
- fprintf(stderr, "%s: out of memory\n", progname);
- exit(1);
- }
- }